THOMAS MITCHELLS

THOMAS MITCHELLS - Voyage into Video Game Voice Direction

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THOMAS MITCHELLS

Originally from Tamworth, Staffordshire, Thomas Mitchells is a Voice/Performance Director & Actor now based in Hampshire. After spending many years jobbing as an actor in theatre, he left the boards to pursue the freeing world of Video Games with Acting Credits including Metaphor ReFantazio, Ad Infinitum, Tom Clancy’s The Division 2, Forza Horizon 5, Skull & Bones and more.


He then smoothly transitioned into the role of Director that has seen his contributions with actors’ performances in titles such as Dying Light: The Beast, Baldur’s Gate 3, The Hundred Line: Last Defence Academy, The Alters, Dying Light 2, Jagged Alliance 3 and much much more either in production or due to be released! Thomas takes pride in his holistic style of direction, believing that the self is a valuable tool in embodying characters – even those far removed from ourselves. Where one can feel comfortable to express themselves within the confines of a booth or volume without being held back and enjoying the process throughout by having a light-hearted director guide them through the scripts.

www.thomasmitchells.co.uk

Instagram: @hashtagmitchells

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THOMAS MITCHELLS - Voyage into Video Game Voice Direction

From Blues Brothers Tribute Act to Baldur’s Gate 3: Inside the World of Video Game Voice Direction with Thomas Mitchells

A conversation about the craft, the chaos, and the care behind directing voices in one of gaming’s biggest titles.

If you’ve ever wondered what goes on behind the scenes of a massive video game like Baldur’s Gate 3, the latest episode of Voice Acting Unplugged is an absolute must-listen. Hosts Anthony Rudd and Margaret Ashley sat down with Thomas Mitchells — voice director, actor, gamer, and the current voice of a dinosaur with IBS (yes, you read that right) — for a wide-ranging conversation about the video game voice acting industry.

Here are some of the biggest takeaways from their chat.


A Journey Nobody Could Have Predicted

Thomas’s path into voice direction is anything but conventional. He started out as a teenage cabaret singer performing in hotels and bars abroad, eventually becoming — wait for it — a Blues Brothers tribute act. That experience sparked something deeper: a desire to inhabit characters rather than just perform as himself. A theatrical career followed, complete with UK tours and stage work.

His first brush with video games came almost by accident. Through his agent, he landed a mysterious, fully NDA’d tape that turned out to be for Guitar Hero Live. That session — crammed into a room with 35 other performers at the old Shepton Studios — was a revelation.

“That was when I realized, oh, this is a line of work. This is an industry. People are paid to do this on the regular. I want to get involved in this.”

And a snowball effect it was.


Landing the Baldur’s Gate 3 Gig: Luck, Lockdown, and a Leap of Faith

When Margaret asked how Thomas got into directing, his answer was refreshingly honest: “A lot of luck.”

In early 2020, he was approached to apply for a voice director position. Then the world shut down. Months passed. Lockdowns came and went (accompanied by, in his words, “bottles of wine”). Finally, about seven or eight months later, the studio resurfaced, apologized for going dark, and dropped the bombshell: they wanted him as a director on Baldur’s Gate 3.

“I had no idea what it was. I didn’t have a clue. I didn’t understand the severity of that credit.”

Thomas admits he “blagged his way through the door, Indiana Jones style — grabbed my hat and everything.” But once inside, his theater background, his understanding of actor welfare, and his commitment to creating safe, positive working environments proved invaluable.

He now has nearly 40 directing credits across different titles.


Why He Got the Call (With No Directing Experience)

So why would a studio hire someone with no formal directing experience? Thomas believes it came down to how he talked about the craft — and how he treated people.

Having endured negative experiences with directors in theater (“one of the reasons I packed it in”), Thomas had always carried a mental blueprint for how he would do things differently. His philosophy: communicate clearly, treat actors with respect, and foster a safe creative environment.

“Lo and behold, you can get the job done without cracking whips and raising voices.”

Margaret echoed this, noting that while things have improved significantly, the theater world — especially for women — was once a much harsher place. By contrast, voiceover has long been known for its gentler, more collaborative culture.


Coordinating a Massive Cast: Communication Is Everything

Baldur’s Gate 3 is a behemoth of a game with a sprawling narrative, countless NPCs, side quests, and world-building elements — all requiring voice work. The game employed multiple voice directors and performance directors (specializing in motion capture), meaning every actor effectively had two directors at once.

So how did they keep it all cohesive?

Communication. Constant, relentless communication.

Thomas explained that every director needed to stay aligned on the game’s “golden path” — the core narrative beats that happen no matter what the player does — while also allowing flexibility in the surrounding content. He described a circus sequence between Acts Two and Three that was intentionally designed to break the tension after a dark stretch of the story, complete with a lighthearted murder mystery.

By the end of production, the team had developed such a strong shorthand that onboarding new directors became relatively smooth. And when burning questions arose? They had a direct line to the writers.

“Communication. Incredibly important. That’s how it worked.”


A Week in the Life of a Video Game Voice Director

For those curious about what the job actually looks like day-to-day, Thomas walked listeners through the process:

  1. Getting the call: He receives an email or call about a project, checks availability, and accepts.
  2. Prep work: He’s given whatever materials the studio can share externally — scripts, character descriptions, approved audition tapes, pitch decks. He spends a day absorbing it all to understand the game’s feel, narrative design, and emotional targets.
  3. Pre-production meetings (if he’s lucky): Thomas can “count on one hand” the number of times he’s had a proper pre-production meeting with clients. When it does happen, he asks for the “elevator pitch” of the project and builds rapport with the development team.
  4. Recording sessions: Once sessions begin, it’s go time. Thomas focuses on giving actors only what they need — no over-explaining, no talking at people. He reads each actor quickly: some respond to emotional notes, others to technical direction, some just need a single well-chosen verb or a pop culture reference.
  5. Session management: Beyond creative direction, Thomas is also managing budgets, timelines, and word counts. If an actor is chatting too long, it’s because there are targets to hit. If things get intense, he’s the one who calls for an early break.

“The job of the director is just being that executive decision maker.”


Actor Welfare: “Don’t Be a Hero”

One of the most important themes of the conversation was actor safety and vocal health. Video game sessions can be grueling — not just the obvious shouting and combat vocals, but even sustained character voices that strain the throat over a four-hour session.

Thomas was emphatic: “Don’t be a hero.”

He tells every actor working on high-octane material to communicate openly if their voice is tiring. He’s seen what happens when that doesn’t happen — actors “spitting up blood” after being booked for four-hour screaming sessions with no safeguards.

“I don’t want to be the session that could seriously impede an actor’s career.”

He also raised an important point about self-tape auditions versus live castings. When an actor submits a self-tape with a demanding character voice, the director has no way of knowing how many takes it took to get that sound. In a live setting, you can assess in real time how sustainable the voice is — critical information for scheduling and session planning.


Studio vs. Remote: The Great Debate

Anthony asked whether everything is still recorded in-studio, and Thomas offered a nuanced answer: it’s a bit of both.

Remote recording has opened doors, especially for indie studios with tighter budgets. But it comes with trade-offs. Different home studios mean different microphones (an Aston Spirit here, a Neumann U87 there, a Sennheiser somewhere else), different room treatments, and varying audio quality. Someone on the production team has to make it all sound uniform — which takes time and money.

AAA studios like those behind Battlefield still overwhelmingly prefer in-studio recording for its predictability and consistency. But for smaller developers where five people might be wearing multiple hats, remote hires are a practical and welcome solution.


Advice for Aspiring Video Game Voice Actors

When Anthony asked what advice Thomas would give to young actors looking to break into games, his first answer was unexpected — and very practical:

“Learn how to do a tax return.”

Beyond the business basics, his core advice was to consume media voraciously:

  • Watch films from the 1960s through the 2000s. Many directors use pop culture references as creative shorthand, and if you don’t know Indiana Jones or Back to the Future, you’ll miss the note.
  • You don’t have to play games to be in them, but understand how games work. Learn how voices get implemented, how performance capture operates, why some NPCs are understated while others are colorful and engaging.
  • Respect the medium. Game developers are technically minded and communicate differently than a theater director might. Understanding their world will serve you greatly.

Margaret also made an important point: video games aren’t all military shooters and sci-fi epics. There are baby games, anime-inspired titles, fishing simulators, and everything in between.

As Thomas put it: “One day I could be working on a massive orc ripping the head off of somebody, and the next, someone reading a little information card about fish.”

There is no single silhouette for a video game voice actor. Versatility is everything.


The Value of a Live Audition

For actors who’ve only ever auditioned via self-tape, getting called in for a live audition can feel intimidating. Thomas wanted to flip that narrative entirely:

“If you’ve been asked to come in for a live audition, that’s a really good thing. It means they like you. It means they want you.”

A live casting puts you in the environment where the actual work happens. It feels less like an audition and more like you’re already doing the job — which is exactly the point. It’s often a workshop-style session where developers are still exploring what they want from a character, and they want to see where you take it.

Even if an actor doesn’t land the role, Thomas believes they should walk away feeling like they gained something from the experience.


On Casting: Notes, Not Final Say

While Thomas always provides detailed notes during the casting process — covering everything from character chemistry to directability to whether a self-tape performance is sustainable in person — the final casting decision rests with the clients.

“I’d love to have the final say,” he admitted. “But no.”

Still, his input matters. He’s the one in the room (or on the line) observing how actors take direction, retain information, and bring characters to life in real time. That feedback is invaluable to developers who have “a million other things to do.”


Final Thoughts

Thomas Mitchells’s story is a testament to the unpredictable, often serendipitous nature of a career in the creative industries. From cabaret stages to one of the biggest video games ever made, his path was shaped by luck, timing, and — most importantly — a genuine commitment to treating people well.

For anyone aspiring to work in video game voice acting or direction, his message is clear: be versatile, be curious, be kind, and for the love of all things holy, learn how to do your tax return.


Want to hear the full conversation? Check out this episode of Voice Acting Unplugged with hosts Anthony Rudd and Margaret Ashley, featuring guest Thomas Mitchells. You can find Thomas’s work and contact details linked in the episode description.

And if you enjoyed this, don’t forget to leave a review and spread the word!

PAUL BURKE

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PAUL BURKE - Radio Unchained

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Paul Burke

Paul Burke began his career in the post room of AMV three days after leaving school. A few years later, he became a copywriter and has worked for most of London’s top agencies, including fifteen years at BMP DDB. It was there that he began to specialise in radio, casting and producing his own commercials. For this, Paul has won more awards than anyone else in the world. Good job too, he says, because he’s utterly useless at everything else.

PAUL BURKE - Radio Unchained

There are few people in the UK advertising world who can claim a lifetime achievement at the Aerial Awards, a fellowship presented at the House of Lords, and a career spent directing the likes of Hugh Bonneville, Olivia Colman, Benedict Cumberbatch, Rowan Atkinson, and David Tennant. Paul Burke is one of them.

In a recent episode of Voice Acting Unplugged, the podcast hosted by Margaret Ashley and Anthony Rudd that explores the many facets of the voiceover industry, Burke sat down to share his extraordinary journey — from school dropout to one of the most sought-after radio copywriters and casting minds in British advertising. What followed was a masterclass in honesty, humour, and hard-won wisdom about the craft of voice acting, the state of the industry, and what it really takes to make it.

An Unlikely Beginning
Paul Burke didn’t exactly follow a conventional career path. By his own admission, he was “bottom of the class” at science, art, woodwork, and metalwork. The only subject he excelled at was English Language — but once O-levels were over, that path led to English Literature, which held no appeal whatsoever.

“I hated — I still hate — Shakespeare and Dickens,” Burke confessed without a shred of apology.

With virtually no qualifications to his name, Burke’s future could have gone in any number of directions. A visit from a journalist at the local Wembley Observer nearly steered him toward newspapers — until the man proudly announced he’d been covering the same community’s weddings for 37 years. “I thought, kill me now,” Burke recalled.

Then someone from an advertising agency came to speak at his school, and everything changed.

Armed with nothing more than a Yellow Pages and blissful ignorance, Burke rang Abbott Mead Vickers — one of the most prestigious agencies in the country — and asked to speak to “Mr. Abbott.” That would be David Abbott, widely regarded as one of the greatest advertising copywriters who ever lived.

“Ignorance can be a wonderful thing,” Burke said.

Abbott didn’t turn the eager young man away. Instead, he drew Venn diagrams explaining the industry, picked up the phone, and got Burke a job as a runner in the agency’s post room. From there, through a combination of curiosity, charm, and a gentle push from two senior creatives who enrolled him in a student advertising course, Burke gradually built a portfolio — and eventually landed his first copywriting role at Young & Rubicam.

“I still, in effect, haven’t left school,” he joked. “I’m still writing essays and handing them into the teacher. The only difference is I don’t get thrashed every day by priests.”

Finding His Voice (in Radio)
Burke’s migration toward radio advertising wasn’t a grand strategic decision — it was born out of honest self-awareness.

“I’ve got the visual sense of Stevie Wonder,” he laughed. “I was bottom of the class at art.”

What he could do was write — quickly, sharply, and with an ear for how words sounded when spoken aloud. At BMP DDB, one of London’s most celebrated agencies, he was handed a radio brief for The Guardian. It was a dream gig: write one commercial every day, get it approved by lunch, record it at four o’clock, and hear it on the air the next morning.

“No attention span, no visuals,” Burke said. “At least they meant it. We’ve got airtime booked tomorrow morning — that makes you do it.”

The work won awards, and Burke quickly became the agency’s go-to radio specialist. Not because he was the only one who could write radio, but because he was the only one who genuinely loved it.

“Don’t be the best,” he said, paraphrasing advice that has served him well. “Be the only.”

The Art of Casting: Start with the Person, Not the Agency
One of the most illuminating parts of the conversation was Burke’s approach to casting — an area he considers his favourite part of the job, partly because he’s built up a near-encyclopaedic personal archive of voice recordings over the decades.

“I sound like some sort of psychopath,” he admitted cheerfully. “I’ve got a file of thousands of them.”

His method is strikingly different from what he sees as the industry norm. Where many producers call up a handful of top voice agencies and ask for generic submissions — “guy, 40 to 50, blah blah blah” — Burke starts with a specific person in mind.

“Someone said to me, ‘Which voice agency do you use?’ And it’s a bit like — what? No. I look for the person, then find out who they’re with.”

He recalled casting Simon Greenall — later famous as the voice of Aleksandr the Meerkat in the Compare the Market ads — based on knowing the actor could do “funny Dutch bloke and funny Greek bloke.” Greenall ultimately delivered a funny Russian bloke, and the rest is advertising history.

Burke also shared a telling anecdote about discovering talent simply by watching television.

“I’m watching something on the BBC and I think, ‘Oh, she’s good — the one that plays the daughter.’ That’s Tuesday. And on Friday, there she is in the studio reading out something I’ve written. What’s not to love?”

Why Radio Demands More from a Voice Actor
One of Burke’s most insightful observations was about the fundamental difference between voiceover for television and voiceover for radio.

“He’s good enough for TV, but he’s not good enough for radio,” he said, summarising a distinction that many outside the industry overlook.

On television, the voice supports the visual. There are images, on-screen text, product shots. The viewer is primarily processing what they see. A competent voice can coast on strong visuals.

Radio offers no such safety net.

“Nothing exists until they say it — until you write it and they say it,” Burke explained. It’s a medium that demands absolute precision, personality, and the ability to conjure a world entirely through sound.

This is why, Burke noted, some famous actors — brilliant on stage or screen — can struggle behind the microphone. “They’re doing all this,” he said, gesturing expressively, “and you go, ‘Mate, no one can see you.'”

The same applies to comedians. “They’re hilarious on Live at the Apollo, but they’re doing all sorts of facial expressions and pauses. Take that away, and it’s just their voice reading someone else’s script that isn’t that funny. They can struggle.”

Directing with Respect: How Burke Runs a Session
Burke’s description of how he directs voice actors in the studio was a highlight for the hosts — and will likely resonate with any performer who’s ever felt rushed, undervalued, or poorly directed.

His approach begins before the microphone is even switched on. He spends the first five minutes simply talking to the actor — asking about their life, complimenting a recent role he’s genuinely seen them in. It’s not manipulation; it’s basic human respect, designed to put the performer at ease.

“I’d say, ‘I really liked you in that programme.’ And we’d have a chat. And I’m sure you would go into the booth, put your headphones on and think, ‘Ah, he liked me in that programme.’ You’re already predisposed.”

From there, he lets the actor do a run-through, offers gentle adjustments, and works through takes until he has what he needs. But at the very end, he always adds one crucial step:

“Before you go, could you just do it the way you think it ought to be done?”

Nine times out of ten, Burke says, that final take — the actor’s own instinct — is the best one. “Even if they fluff at the end. ‘Great, we’ll just stick the end of take seven on that.'”

It’s an approach built on preparation and trust. Burke arrives having already done the hard work — selecting the right person, refining the script — so the session itself can feel relaxed and collaborative.

“It always looks like in sessions that I just mess about and don’t do anything,” he said. “But I’ve done the work before.”

Paying Artists Fairly — and Fighting for Audition Fees
Burke was refreshingly blunt about money. He insists on working with artists who have dedicated voice agents rather than theatrical or comedy agents, who he says often misunderstand the economics of voiceover work.

“I don’t keep anything for myself,” he said. “I’d never cheat a voiceover, because they’re poorer than I am.”

He was equally forthright about auditions. When clients ask him to have actors record auditions on their phones, his answer is an emphatic no.

“It won’t be very good. They won’t be at their best. And this is people’s livelihoods.”

He insists that actors be paid at least half their studio fee for auditions. “Otherwise they don’t feel valued. If you won’t do that, I’m not doing the job.”

It’s a stance that visibly impressed the hosts — and one that is, unfortunately, rare in the industry.

The Accent Question: Attitude Over Geography
Burke had plenty to say about the industry’s obsession with regional accents — much of it iconoclastic.

He traced the trend to a cultural shift that began in the mid-nineties, when, as he sees it, people from outside the creative industries — “solicitors, accountants, lawyers” — began trying to be “the cool kids” and imposed their assumptions about what sounded authentic or accessible.

“They think, ‘Let’s be really street and get a Black person.’ You go — why? If they’re the best person for the job, great. But not just for the colour of their skin — you won’t even see them.”

He debunked the old chestnut that Scottish accents are inherently “more trustworthy” — a myth he traces back to Barclaycard moving its call centres to Scotland and reverse-engineering a brand rationale. “Which to me is racist,” he said plainly. “No accent is more or less trustworthy than another.”

His own philosophy is straightforward: voice and attitude first, accent second.

“If I just like them and I like the sound of their voice — and your voice reflects what you are — where you can’t hide. If you like them, you’re probably going to like their voice. The accent is less important.”

On AI Voices: Technically Brilliant, Humanly Devastating
When asked about AI-generated voices — the question of the moment in the voiceover world — Burke didn’t mince words.

“It’s easy to say no because they sound so s**t,” he said. “But I won’t say they won’t get better and better.”

He recounted being approached by a tech company that had built a tool allowing users to input a brief, have AI write a script, and then select from a menu of synthetic voices by gender, age, and region. His response was characteristically direct.

“I said, ‘I hope your thing is a dismal failure.’ I’m sorry — I know I don’t mean to be rude. Too late.”

While acknowledging the technical achievement, Burke challenged the developers to consider the human consequences: “This was a lovely, thriving industry which producers, writers, studios depend on — and you are going to decimate it.”

It was, he reflected, a perfect illustration of the gulf between those who build technology because they can and those who live inside the industries that technology disrupts.

Advice for Aspiring Voice Actors: Don’t Skip the Hard Part
For young actors hoping to break into radio advertising, Burke’s counsel was honest to the point of being uncomfortable — but delivered with genuine care.

“Straight off the bat, an unknown voiceover trying to find an agent — don’t waste your time,” he said.

His advice? Pursue your acting career first — on stage, on screen, wherever your talent takes you. Build a body of work. Get noticed. Then the voiceover world will open its doors.

“People will say, ‘Oh, I liked you in that programme’ — and you’ll get in.”

He illustrated the point with two stories. The first: a City analyst with a pleasant voice who called hoping to break into voiceover work. Burke gently explained that the professional actors he hires “sacrificed everything to go to drama school — this is all they do, and they don’t have jobs in the City.”

The second: a woman who worked for the NHS and genuinely did have an exceptional voice — warm, intelligent, with a distinctive quality. Burke tried to get her a test for Sainsbury’s, but she couldn’t grasp the fundamental demand of the profession: availability. “No, you can’t do Wednesday instead,” he explained. “If we say Tuesday at three thirty, it’s Tuesday at three thirty.”

The Reality Behind the Glamour
Throughout the conversation, Burke repeatedly punctured the myth that voiceover work is easy money or a glamorous sideline.

“There’s not an actor in the world who makes their living from voiceovers,” he said. “Some of them will get a very lucrative session — not as regularly as you think. And even that doesn’t last them forever.”

He also pointed out the public’s persistent misunderstanding of actors’ finances. “People think because they loved you in that sitcom in the eighties, you must be a multimillionaire. That could have been thirty or forty years ago.”

It’s a reality check that the voice acting community hears too rarely from the client side — and all the more powerful for coming from someone who has spent three decades on the other side of the glass.

Final Thoughts
Paul Burke’s appearance on Voice Acting Unplugged was a rare gift: a candid, funny, and deeply knowledgeable look at radio advertising from someone who genuinely loves the craft and the people who make it work. His insights — on casting, directing, the value of actors’ time, the dangers of AI, and the realities of building a career — are essential listening for anyone in or aspiring to join the voiceover industry.

As Burke himself put it, with characteristic self-deprecation: “I’ve got that confluence of arrogance and insecurity — I’m the best in the world. Oh, thank you for having me.”

We should all be so lucky as to have clients who care this much.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd. To hear the full conversation with Paul Burke — including plenty of colourful language and behind-the-scenes stories we couldn’t fit here — subscribe to the podcast.

ANA CLEMENTS

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ANA CLEMENTS - Unplugging Audiobooks

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Ana Clements

Ana Clements is an award-nominated voice artist, speaker, and coach with over a decade of experience in the audiobook industry. She has narrated more than 100 titles for leading publishers, showcasing her rich range of character voices in both British and Spanish.

As the founder of Audiobooks on Clubhouse, Ana has cultivated a vibrant global community of narrators and creatives. Since 2021, she has hosted weekly sessions, offering a space for meaningful conversations around the realities of creative careers—deepening her insight into the unique challenges artists face.

Ana is a sought-after speaker at major industry events, including VO Atlanta, MexicoAudio, MAVO, the One Voice Conference, and numerous narrator workshops and writers’ groups. Since becoming a certified coach in 2022, she has worked with narrators and authors alike, offering practical, empowering guidance that helps clients overcome self-doubt and take decisive steps forward.

Her creative coaching has been praised for “bringing clarity to who you are as a creative professional”—a reflection of Ana’s deep commitment to helping others thrive through purposeful, authentic expression.

www.anaclements.co.uk

ANA CLEMENTS - Unplugging Audiobooks

The Hidden World of Audiobook Narration: Ana Clements on Why It’s a Labour of Love, How to Break In, and What Most Voice Actors Get Wrong About the Industry

Bilingual Narrator, Coach, and Audiobook Evangelist Ana Clements on the Craft Behind the Stories, the Business Behind the Booth, and Why 3.8 Million Books Are Still Waiting for a Voice


 

There are 4 million books published every year. Only 200,000 of them get turned into audiobooks. That’s 3.8 million stories still waiting for someone to bring them to life — and for Ana Clements, that statistic isn’t just a data point. It’s a calling.

Clements is a full-time audiobook narrator and voice actor who works with some of the biggest names in publishing — Hachette Audio, Blackstone, HarperAudio, Penguin Random House, Audible, Dreamscape, and numerous independent authors across Europe, the US, and the UK. She’s also a coach, conference speaker, founder of the Audiobooks Club on Clubhouse, and weekly host of Narrators Assemble — a community gathering that reflects her deep belief that audiobook narration isn’t just a job. It’s a vocation.

In a conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Clements pulled back the curtain on a corner of the voiceover industry that most people — including many voice actors — dramatically underestimate. From the team of invisible specialists who make every audiobook possible, to the pitfalls that catch newcomers off guard, to the simple truth that your voice decides your genre (not the other way around), here’s what she had to say.


The Voice She Was Always Meant to Use

Like many stories in the voiceover world, Clements’ path to narration was anything but direct.

At 19, she told her parents she wanted to earn her living with her voice — not as a famous pop star, but spending her days using it. Their response was the kind of well-meaning discouragement that derails countless creative ambitions: “You have to be really good to do that.”

So she studied economics, went into finance, moved to the country, had children, and built a conventional life. Until, in her own words, she hit a midlife realisation: “This isn’t how this was supposed to turn out. I was supposed to do more, be more.”

What followed was a deliberate and determined reinvention. Five years of classical singing lessons. Musical theatre. Investing in a microphone, acoustics, and sound engineering. Corporate narration, e-learning, and video games — the usual stepping stones of a voice acting career.

And then she discovered audiobooks.

“I found my passion,” she said simply. “And the rest is history.”


Inside the Audiobook Machine: It’s Not Just Reading

One of the most persistent misconceptions about audiobook narration is that it’s straightforward — you get a book, you read it aloud, and someone publishes it. The reality, as Clements described it, is a complex, team-driven process that demands far more than a pleasant voice and good diction.

The Business Side: Who Hires You and How You Get Paid

Work comes from several distinct sources, each with its own dynamics:

The Big Five publishing houses — Penguin Random House, Simon & Schuster, and their peers — have stables of narrators they draw from for their titles.

Production houses serve as intermediaries, producing audiobooks on behalf of publishers who have more titles than they can handle internally. They also work directly with independent authors.

Independent authors sometimes produce their own audiobooks, hiring narrators directly and managing the production process themselves.

Payment structures vary significantly. The two main models are:

Per finished hour (PFH): You’re paid a flat rate for every hour of finished audio, regardless of how long the recording actually took. This is the straightforward model — do the work, get paid.

Royalty share: You receive a reduced upfront payment (enough to cover production costs but not your full rate) in exchange for 20 percent of the book’s royalties over seven years. This model means you have a financial incentive to help promote the book — appearing on podcasts, discussing your narration work, and generally helping drive sales.

In the US, union-standard base rates provide a floor for what narrators can expect to be paid. In the UK, Clements noted, the landscape is less structured — and less generous.

“One of the reasons I do a lot of work with the United States is because pay in the UK is comparatively low,” she said. When she works at Penguin Random House’s London studio, the day rate doesn’t cover hotel and travel expenses, and is “certainly a lot less than you would have got if you’d stayed home and narrated from your booth.”

But the quality of the books — and the honour of being asked — makes it worthwhile. “How lovely is it to go into a studio and have somebody else press all the buttons while you narrate a book? It’s wonderful.”

The Recording Process: Punch and Roll

Audiobook narrators use a technique called punch and roll — a method where, when you make a mistake during recording, you back up a few seconds and record over the error, continuing forward. The result is a completed, clean audio file at the end of each session, rather than a raw recording that needs extensive editing afterwards.

“It takes some practice,” Clements acknowledged, noting that voice actors transitioning from other genres — where they might use a dog clicker or finger snap to mark errors — often find the switch to punch and roll one of the hardest adjustments.

The preferred digital audio workstations among narrators are Studio One and Reaper, both well-suited to the punch-and-roll workflow.

On average, it takes two to three hours of recording time to produce one finished hour of audio. A typical 12-to-14-hour audiobook might take three to four days of full studio sessions to complete.

The Invisible Team

Behind every finished audiobook is a team of specialists that most listeners never think about:

Preppers read the book before the narrator does, producing a detailed guide (perhaps eight pages for a 200-page book) that flags everything the narrator needs to know: character accents, pronunciation challenges, timeline issues, and other potential stumbling blocks. “Don’t forget the mother’s Irish” is exactly the kind of note a prepper provides.

Proof listeners — the audio equivalent of copy editors — listen to the completed narration against the original text, catching every instance where the narrator’s brain quietly rewrote the author’s words. (“It says ‘streetlamp’ and you said ‘streetlight.’ Your brain will often transpose words and decide that you want to rewrite the book at some point.”)

Editors handle spacing, pacing, and the overall flow of the audio.

Mastering engineers prepare the final files for upload, ensuring they meet the technical specifications required by platforms like Audible.

Clements enjoys doing her own prep work — “I enjoy the process of sitting with a book and discovering the characters, what the author’s intention was, the type of writing it is” — but when scheduling gets tight, she’ll have a prepper handle it, receiving a condensed guide that lets her hit the ground running.


Living the Book: The Narrator’s Immersion

One of the most distinctive aspects of audiobook narration, compared to other voiceover genres, is the duration and depth of the creative engagement.

Where a commercial might take 30 minutes and an e-learning module a few hours, an audiobook lives with you for a week or more. Clements described a process that begins with prep — sometimes including a Zoom call with the author to discuss why they wrote the book, how they feel about the characters, and their vision for the story — and extends through days of recording, during which the book becomes the narrator’s entire world.

“I tend to live the characters,” she said. “For a week and a half, I’ll be discussing the difficulties of medicine in Victorian England, or politics in France in the last century — whatever I’m narrating is my current topic of interest.”

It’s a pattern that suits her personality. “My attention is very focused but very temporary. I love devoting myself, going down rabbit holes about different pronunciations of names or places. And then I move on to the next thing. But during the time I’m doing that book, it’s the most important thing in the world to me.”

The relationship with authors adds another dimension. At writers’ conferences, Clements has found that authors are “fascinated by how different their characters are on paper and in your mind than when you hear them. Our interpretation of those words often brings a whole new meaning or a whole new feeling to the book, which authors seem really pleased with.”


The Genre Your Voice Chooses for You

One of the most counterintuitive truths Clements shares with her students is that your narration genre is determined by your voice — not your reading preferences.

“It always begins with knowing yourself,” she said of her six-session introductory course. “Understanding where your voice sits amongst all the other voices, how the industry will take you on board. It pretty much decides where you’re going to sit within the industry and what sort of genre you’re going to fit into — which often isn’t the genre that you enjoy reading.”

Clements herself is a fantasy reader. But as a narrator, she works in intellectual nonfiction and historical fiction — genres that suit her voice and, crucially, what the American market (where most of her work is based) associates with her particular sound.

“This sound is what they relate to for those genres,” she explained. “As a reader, I read fantasy. As a narrator, I narrate intellectual nonfiction and historical fiction.”

It’s a distinction that can be disappointing for newcomers who imagine narrating their favourite genre, but Clements frames it as liberating rather than limiting. Once you understand where your voice naturally fits, you can focus your energy on becoming exceptional in that space rather than fighting against the grain.


Audiobook Demos: A Different Animal Entirely

Voice actors transitioning into audiobook narration need to understand that audiobook demos operate on fundamentally different principles from commercial or corporate reels.

Genre-Specific, Story-Driven

Each audiobook demo should represent a single genre and tell a complete story — with a beginning, middle, and end — in approximately two to three minutes.

“In contrast to voiceover demos, audiobook demos are genre-specific,” Clements explained. “Each demo will be one single book, one single story.”

Quality Over Quantity

The ideal number? Five or six, focused on the genres where your voice genuinely excels.

“You’ll see people who have 10 or 20,” Clements said. “The problem with 10 or 20 is that as a casting director, when you go on a website, you won’t know which one to press. More often than not, people will press the one at the top of the list and then choose one mid-list, and you have no real control over what they’re really listening to.”

Avoid Famous Books

One of the most common mistakes: choosing well-known texts for demos.

“People will often pick Pride and Prejudice, or Moby Dick, or Charles Dickens — something very well known,” Clements said. “The issue is that people have an expectation of what they’re going to hear.”

Picking something obscure with a genuinely good storyline is a much better strategy. It lets the casting director hear your interpretation without the baggage of a classic they’ve already heard narrated dozens of times.

Produce It Yourself

Unlike commercial demos, which are typically produced in a professional studio, audiobook demos should be produced at home, on your own equipment, with your own production values.

“What you’re doing is showing off your own home setup,” Clements explained. “So your demo ought to be produced at home, by yourself. Don’t feel you have to pay thousands of dollars or pounds to have it produced elsewhere.”

No music. No sound effects. Just a single narrative voice demonstrating what you sound like when you sit in your booth and read.

Creative Assembly Is Encouraged

Demos don’t need to be sequential excerpts from a single chapter. Clements encourages narrators to choose the most compelling passages from different parts of a book and connect them with a sentence or two of their own writing.

“You can choose the beginning of chapter one and the end of chapter two, splice them together, and write a sentence or two in the middle that connects them. Create your own demo.”


Getting Cast: Rosters, Auditions, and the Power of Being Known

The casting process for audiobooks revolves around rosters — lists of trusted narrators that publishing houses, production companies, and casting directors draw from when a new title needs a voice.

“Some of the big publishing houses have websites where you put up a profile,” Clements explained. “They have a stable of narrators. They’ll get a book — say, a murder mystery about a 50-year-old woman who knits as a hobby and happens to kill people by night — and they’ll go, ‘Oh, I know somebody who knits, maybe she’d be interested in narrating this.'”

They’ll reach out to four or five narrators, request auditions, and ultimately select one. The process is similar for independent authors, who may post auditions on platforms like ACX (Audible’s marketplace) and choose from submitted readings.

The key to the process, as with all voiceover: solid demos that authentically represent who you are.

“So long as you know who you are and what you are bringing to the table, when they cast you, you’ve already done the job,” Clements said. “It’s just a case of actually sitting down and reading it.”


The Pitfalls: Scams, Rights, and Due Diligence

Clements was candid about the traps that catch unwary newcomers, particularly on platforms like ACX.

The most significant risk: authors who post books for narration but don’t actually hold the audio rights. If an author sold their book to a publisher, they may have sold the audio rights along with it — meaning they can’t legally hire you to narrate it.

“Once or twice I’ve reached out to an author and they’ve come back and said, ‘What audition?'” Clements recalled. “You discover that somebody else has put up their book on ACX and the person who offered it doesn’t have the rights to it.”

Her recommendation: always reach out to the author directly through their website when you submit an audition. It’s a simple step that serves as both a professional introduction and a basic verification.

There’s also software available that can help narrators scout and verify rights before investing time in auditions — a topic Clements covers in her coaching sessions.

“Nobody wants to do 10 days of work and then discover that they’re being ghosted by the people who supposedly wanted to hire them,” she said. “There are pitfalls to be had, but there’s lots of loveliness too.”


Voice Health: The Marathon Runner’s Discipline

Narrating for six hours a day demands a level of vocal awareness that goes beyond what most voice actors encounter in other genres.

In a studio setting, Clements works an eight-hour day with six hours of actual narration — breaks for tea and lunch providing essential rest. At home, she typically narrates from 2pm to 6pm, with mornings devoted to coaching, admin, and other business activities.

Consistency across a book is paramount. Chapter 1 and Chapter 42 need to sound like the same narrator, which means managing your voice carefully and knowing how to recover when illness, fatigue, or a late night threatens your baseline.

“You have to learn all the processes to get your voice back into the general base level that you’ve given the book,” Clements said.

Her background in classical singing gave her a head start in breath control and understanding her instrument. But she also invested in vocal health training with specialists like Yvonne Morley and Nick Redmond before she even entered the voiceover industry.

She raised an insightful observation about the difference between narration fatigue and everyday conversation: “We all talk all the time. If you go out with your friends, you could natter over coffee for three or four hours. But in the booth, you’re becoming tired. You’re doing something different.”

The difference, she suggested, lies in the tension and positioning of booth work versus the relaxation of natural conversation. Recognising that difference — and addressing the ergonomics, posture, and relaxation techniques that help — is part of sustaining a long narration career.


Getting Started: Practical Steps for Aspiring Narrators

For voice actors who want to explore audiobook narration, Clements offered several practical pathways depending on personality type.

For Doers: Record a Public Domain Book

Books published in 1929 or earlier are now in the public domain. Websites exist where you can find these texts, and recording one is a low-risk way to experience the entire audiobook production process firsthand — from narration to file preparation to cover design to release.

“It’s a lovely way to work your way slowly through the process and discover how it all works,” Clements said. “How you might make a cover, what releasing an ebook feels like, how to narrate and put together and master all those audio files, and then release them as an audiobook.”

For Learners: Invest in Coaching

Clements runs a six-session introductory course covering the audiobook industry, narration technique, and the business of finding work. Other coaches specialise in character voices, accent work, or the specific business mechanics of audiobook publishing.

“Understanding what you are missing in your armoury is a lovely way to decide how best to move forward,” she said.

For Everyone: Know What You Don’t Know

Clements’ most honest advice for those coming from other voiceover genres: acknowledge that audiobook narration is its own world, with its own rules, and that assumptions from commercial or corporate voiceover may not apply.

“Sometimes you are under the impression that it is a certain way, and unfortunately it’s the sort of thing that until you’re actually doing it, there’s no way of knowing. So you do have to give it a go.”


The Solitary Craft That Builds Community

Audiobook narration attracts a particular personality type — people who genuinely enjoy spending six hours alone in a booth, immersed in someone else’s world. It’s a solitary craft by nature, and Clements is clear-eyed about that.

“The audiobook industry is very much filled with people who enjoy spending six hours a day in the booth by themselves,” she said. “It’s a very different feeling than walking into a studio for half an hour or chatting with an engineer.”

And yet, paradoxically, the audiobook community is remarkably tight-knit. Narrators share audition opportunities, look out for each other, and gather regularly — both online and at conferences — precisely because they understand what it’s like to work alone.

“We tend to stick together. We tend to look out for each other and help each other, which is very lovely,” Clements said. “There’s a lot of sharing of auditions because our voices are so very specific to us.”

The weekly Narrators Assemble session on Clubhouse — free, open to all, running every Wednesday — is Clements’ contribution to keeping that community alive. “We chat for an hour about audiobooks, just for the love of it.”

Even at industry conferences, audiobooks tend to be “pushed to one side” in favour of more prominent voiceover genres. Clements takes it in stride: “We don’t mind, because we’re accustomed to being on our own. But we do gather as a group because we so love what we do.”


3.8 Million Books Are Waiting

The numbers Clements shared deserve repeating, because they represent the scale of opportunity that exists in audiobook narration — even in a challenging market.

In 2022, approximately 4 million books were published worldwide (including independent authors and smaller publishers). Of those, only 200,000 were turned into audiobooks.

That leaves 3.8 million books without an audio version.

“There is enough work out there,” Clements said. “We just have to go find it.”

The tools exist to help: software that identifies books without audio versions, LinkedIn networking with authors, direct outreach, and the kind of genre-specific positioning that makes a narrator discoverable to the right people at the right time.

It’s work. It takes time. It requires training, investment, and the willingness to treat narration as a genuine career rather than a side project. But for those who love it — who can’t help but love it, once they discover it — the opportunity is vast.


You Have to Love It

When asked for the single piece of advice she’d give a would-be audiobook narrator, Clements didn’t talk about technique, equipment, or business strategy. She talked about love.

“You have to love it,” she said. “My ability and the pleasure I take in delving into and absorbing the literature that I get to read, becoming these characters, living these lives — I can’t think of a better job.”

She drew a contrast with her commercial work — promoting wines, medical products, animated videos — which she enjoys but which operates on a fundamentally different emotional register.

“It’s lovely to produce 30 seconds of great audio or a minute and a half of a really interesting video animation. But to finish a 10-hour audiobook about a young woman in Victorian England who wanted to be a doctor and couldn’t be because she was female, and the story that ensues and the adventure she goes on — just living that thrills me.”

For most audiobook narrators, she says, the feeling is the same. Once you discover it, there’s nothing else you want to do.

“I think it really is a personality thing. Most of us say there is nothing else we could do. It’s a passion. It’s a fantastic way to earn a living. I love it.”


Ana Clements is an audiobook narrator, voice actor, and coach based in the UK, working with publishers and authors across Europe, the US, and the UK. For coaching enquiries, narrator resources, and information about her introductory audiobook course, visit anaclements.co.uk. Find her on Instagram, Facebook, and Threads @AnaClementsVO, and join the free weekly Narrators Assemble session on Clubhouse every Wednesday.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.

IZABELA RUSSELL

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IZABELA RUSSELL - Navigating New Audio Landscapes

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Izabela Russell

Izabela Russell is the founder of Music Radio Creative, a leading audio branding agency serving over 300 clients monthly and reaching listeners in more than 170 countries each year. Driven by a passion for sound and a commitment to excellence, Izabela leads a team dedicated to helping brands build compelling and memorable audio identities.

With a strong foundation in marketing and business development—particularly within audio production, podcasting, YouTube, and emerging media—Izabela brings a forward-thinking approach to today’s fast-changing digital landscape. Her insights help brands seamlessly integrate audio and video into their broader marketing strategies.

Through custom training, content consulting, and podcast development, Izabela and her team empower clients to cut through the noise and connect with their audiences. They also provide tailored coaching for voice-over professionals, ensuring that every element of a brand’s sound is polished, strategic, and impactful.

For Izabela, helping others tell their stories through audio isn’t just a profession—it’s a calling.

https://musicradiocreative.com/

IZABELA RUSSELL - Navigating New Audio Landscapes

The Brutal Truth About Voiceover’s Future: Music Radio Creative’s Izabela Russell on AI, Imaging, and Why Only the Exceptional Will Survive

The CEO of One of the World’s Longest-Running Audio Production Companies on How the Market Has Shifted, What She’s Really Looking for in a Voice, and Why Diversification Is No Longer Optional


 

When Izabela Russell tells you something about the voiceover industry, she doesn’t wrap it in cotton wool. The CEO of Music Radio Creative — a company approaching its 20th anniversary that works with clients in over 150 countries — has watched the audio landscape transform more dramatically in the past five years than in the previous fifteen combined. And she has the data to prove it.

Consider this: in 2015, the term “online radio” was generating approximately 35,000 searches per day. Today, that number is below 3,000. That’s a 90 percent decline in a single decade. The market didn’t just contract — it virtually evaporated.

In a refreshingly candid conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Russell shared how her company has navigated that seismic shift, why she’s introduced AI voices to her platform (and why some voice actors sent her furious emails about it), what she’s genuinely looking for when she listens to a demo, and the uncomfortable advice she’d give anyone considering a career in voiceover imaging today. Here’s what she had to say.


From Banking to Audio: An Origin Story Born of Boredom

Music Radio Creative was founded nearly two decades ago by Izabela’s husband, Mike Russell, a radio professional who decided to build a business selling his own voice. For years, it ticked along in the background as a modest operation.

Then, in 2011, Izabela joined — not because she’d always dreamed of working in audio, but because she was about to give birth to their first child and couldn’t sit still.

“I’m one of those people that cannot relax,” she said. “I can’t just have a day off where I do nothing. I was like, ‘Mike, you have this amazing business. Can I just have a look? Can I just have a little—’ And this is how it started. I never returned to working in banking.”

With a background in business and banking, Russell brought a commercial rigour to the operation that complemented Mike’s creative and technical expertise. Together, they began expanding beyond the company’s original radio focus — adding DJs, businesses, and, from 2014 onwards, the rapidly emerging podcasting market.

Today, Russell describes herself as “a little bit like Miss Rabbit in Peppa Pig” — the character who appears at every corner of the story doing a million different jobs. Her typical day encompasses hiring, marketing strategy, voice artist recruitment, client liaison, corporate contracts, and general organisational management. It’s the kind of role that only works if you genuinely thrive on variety.

“On an average year, we work with clients in over 150 different countries,” she said. “I could be working one day with a client in Sweden, the next in Kenya. That diversity is what literally keeps me going.”


The 90 Percent Decline: How Radio’s Contraction Reshaped Everything

The numbers Russell shared about online radio’s decline are sobering — and illuminating for anyone trying to understand why the voiceover landscape feels so different from even a few years ago.

From 35,000 daily searches in 2015 to fewer than 3,000 today, the online radio market has lost roughly 90 percent of its visible demand in a decade. For voice actors who built careers on radio station contracts, the impact has been devastating — compounded by industry consolidation that saw station after station absorbed into larger groups until, in some countries, a single company owns the majority of commercial stations.

But Russell is careful to note that podcasting hasn’t simply replaced radio on a one-for-one basis. The audience’s attention has fragmented across multiple formats.

“The market hasn’t been taken just by podcasting,” she explained. “We have a massive increase in consumption of short-form content on YouTube, Instagram, TikTok. We have a rise of influencers. A decade ago, it would have been online radio because you could find something interesting and suitable. Now you’re overwhelmed with choice.”

Podcasting continues to grow — though not at the pandemic-era pace that saw it explode between 2020 and 2022 — and remains the format people turn to for “niche-down information on topics they’re really passionate about.” But the overall picture is one of fragmentation, with audiences consuming far more visual content than they did even five years ago.

For Music Radio Creative, the transition was manageable precisely because the company had always served individual creators rather than large radio stations. The creators are still there — they’re just doing slightly different things.

“They still need audio,” Russell said simply. “But they are doing slightly different things.”


The Audio-Video Imperative

One of Russell’s clearest messages — echoing a theme that’s emerged across multiple episodes of Voice Acting Unplugged — is that audio-only content is declining while audio-plus-video is ascending.

“If you look at content consumption trends, audio-only is decreasing, whereas video and audio is on the up,” she said. “You have to do both. There is no way to remain and do just one.”

This has direct implications for both the producers Russell hires and the voice actors who work with her. When she’s looking for new imaging producers, she wants people skilled in both audio and video production — or at least in active transition toward that dual capability.

“When I look for producers, I want people who are either already skilled in both or are training in video,” she said. “People in that transition period — we are very open to welcoming those.”

For voice actors, the message is equally clear: the ecosystem your voice lives in is increasingly visual, and understanding how your work fits into that broader content landscape is becoming part of the job.


How Music Radio Creative Casts: Client Choice, Expert Recommendation, and the Corporate Podcast Boom

Russell outlined three main ways voices are matched to projects at Music Radio Creative, depending on the nature of the work.

Client self-selection accounts for the majority of bookings. Clients browse the website, filter by language and gender, listen to demos, and choose the voice they want. “We’ve always worked in the way that the best will surface,” Russell said. “And it just works.”

Company recommendations come into play for more complex projects — particularly corporate podcasts, which Russell identified as a growing market segment. For these, the team selects voices to match the client’s branding, energy, and target demographic, considering everything from the tone of the content to the style of the branding music.

Collaborative selection with larger clients happens when organisations prefer to rely on Music Radio Creative’s expertise. “They rely on our knowledge to give them the best possible voice for what they need,” Russell explained.

The UNESCO World Radio Day 2025 project illustrated the complexity of the third category. Producing audio in six different languages with strict diversity requirements and precise locality specifications for each language, the project demanded extensive work before a single word was recorded.

“There were very strict requirements,” Russell said. “Even when you went to a language and selected the voice, it was the localities of the language — it was very tricky to match all the different requirements set from above that had very little to do with the creative side of it.”


What Izabela Actually Wants to Hear in a Demo

For voice actors hoping to work with Music Radio Creative, Russell’s criteria are specific — and uncompromising.

It Must Be Unique

“When I listen to a demo, I’m looking for something I don’t have,” she said. “It will have to be something unique. I can’t afford to have a voice that sounds similar to somebody else. It completely defeats the object.”

This isn’t a generic plea for “be different.” It’s a practical business reality. With an existing roster serving clients in 15 languages across 150-plus countries, another competent but unremarkable voice adds nothing. What Russell needs is a voice that fills a gap — whether that’s a particular accent, a distinctive tonal quality, or an energy that doesn’t exist on her current books.

Voices of Colour Are in Demand

“There is definitely an increase in demand for voices of colour,” Russell said. “This is something I’m currently looking to add more of to our roster. The diversity of our client base is increasing, and therefore demand for diversity within the voices is increasing.”

She also noted that voices with slight accents — the kind of authentic, individual vocal fingerprints that defy standardisation — have a particular advantage. “This is actually where AI can’t do this very well,” she observed. “That uniqueness that’s still so uniquely human — I think it will remain.”

Imaging Demos Are Non-Negotiable

One of Russell’s “absolute pet peeves” is voice actors assuming that because they work in radio as a presenter, they’re automatically suited to radio imaging — and submitting their radio show reel as proof.

“Just don’t,” she said flatly. “Two completely different niches.”

A dedicated imaging demo is essential. Russell will never assume that a voice who excels at commercial work is equally strong in imaging. She needs to hear both, separately, to make a judgment.

“The more niche-down demo you have, I think the better chances you have of actually getting the work.”

Technical Quality: Zero Tolerance

For anyone submitting to Music Radio Creative, Russell recommends including a completely unprocessed audio sample alongside your demo — an indication of your raw recording environment and natural sound.

“There is absolutely zero space for less than perfect,” she said. “It’s a tough industry to get into. It’s a tough industry to stay in. You have to be top of the game.”

Music Radio Creative also produces imaging demos for voice actors who need them. The team provides scripts, selects specific takes, directs different style deliveries, and crafts the reel to a standard they’d be proud to display to their own clients. Details are available on their website.


AI: The Harsh Reality Check

Russell’s perspective on AI in voiceover is perhaps the most direct and unvarnished of any industry figure willing to discuss it publicly. She doesn’t demonise it. She doesn’t minimise it. She looks at it as a businesswoman who has watched markets come and go for two decades — and she calls it exactly as she sees it.

The Market Was Already Oversaturated

Before AI even entered the conversation, Russell was already seeing the consequences of a voiceover market flooded with underprepared talent — the Fiverr and Upwork era that convinced legions of people that having “a great-sounding voice” qualified them as voice artists.

“When AI came along, it gave a really harsh reality check to a lot of those people at the lower end,” she said. “All of a sudden it’s, ‘Oh no, I can’t get the job anymore.’ But actually, I’m finding that those voices who have always been here — they’ve been fine. AI has not changed much for them, because they continue to deliver something unique and exceptional just as they have before.”

Her Prediction: 10 Percent Survival

When AI first began making waves in voiceover, Russell made a prediction that she stands by today.

“My prediction was that there will probably be space for approximately 10 percent of the voice artists out there,” she said. “The rest will have to go.”

She acknowledged it’s harsh. She acknowledged it’s brutal. And she believes it’s accurate.

“AI is getting to a point where it’s really good for a lot of things. It’s never going to be good for everything. But that ‘everything’ will still remain in place for those exceptional voices — people who have trained all their life to do what they do, people who have voice acting training as well as an exceptional, unique voice.”

Why Music Radio Creative Embraced AI

Rather than ignoring AI and hoping it would go away, Russell made a strategic decision: if clients were going to use AI voices regardless, she’d rather they used them through Music Radio Creative than go elsewhere.

“We know that our clients are using AI,” she said. “We had a choice. We could choose to completely ignore it and say, ‘Well, okay, you go and use AI.’ Or we could try to keep those clients with us. We chose to keep them.”

The company has introduced AI voices to its platform, but with firm boundaries. The only voices that have been cloned are Izabela’s and Mike’s own. No other voices on the roster have been or will be cloned.

“We will not engage in any further cloning,” Russell said. “For us, there are just too many legal implications that we don’t want to go into.”

The Angry Emails

Not everyone appreciated the decision.

“Many voice artists gave us absolute hell for engaging with AI,” Russell recalled. “‘How dare you!’ I had people send really angry emails saying, ‘Take me off your list of voices because you are daring to engage with AI.’ And I’m just like… have you been born?”

She paused, then delivered the uncomfortable punchline: “Those are the people, by the way, who will go the fastest. People who make that clear stance of ‘I’m not going there’ — it’s just not going to serve you well. You are shooting yourself in the foot when you could explore it as an opportunity and grow with it.”

Where AI Voices Work Best

Russell identified multilingual content as one of AI’s strongest use cases. When a client needs the same brand message delivered in ten different languages — serving ten different markets — AI can provide consistency and efficiency that would be difficult and expensive to achieve with individual human voice actors for each language.

“If we chose not to engage in AI, those clients would just go elsewhere,” she said. “This way, we keep them — and the human voices on our roster continue to get the work that requires genuine human performance.”


The Diversification Imperative

Perhaps Russell’s most provocative piece of advice wasn’t about demos, accents, or AI. It was about the fundamental business model of being a voice actor.

“Instead of looking at just being a voice artist, think about what other things you can do,” she said. “Could you edit audio? Could you edit video? Could you work with influencers so that you could do a little bit more than just the voice?”

Her belief is that the industry is shifting away from a model where a voice actor can sustain a career purely by sitting in a booth and recording audio.

“I think the industry will have to shift from thinking that you can just sit in a booth and record audio to maybe doing a little bit more,” she said, “because that’s where you can offer something unique that other people can’t.”

It’s advice that will make some voice actors uncomfortable — the suggestion that voice acting alone may not be enough feels like heresy in a community that prizes specialisation. But Russell is speaking from the perspective of someone who hires voice talent, watches market trends daily, and has steered a company through two decades of industry upheaval. When she says diversify, she means it as a survival strategy, not a criticism.


The International Perspective: Why British Accents Aren’t Always What You’d Expect

With over 50 percent of Music Radio Creative’s clients based in the United States and only about 20 percent in the UK, Russell has a distinctly international view of what “British” voices are asked to deliver.

“When you have Americans wanting British voices, they want the Queen’s English,” she said — then caught herself with a laugh. “Or the King’s English today.”

The demand for regional British accents within her client base is limited, she acknowledged, because most of the work requires broad international appeal. A podcast serving a global audience typically wants neutral English — not strong regional character.

There are exceptions. Occasionally a client’s personal brand identity is tied to a specific regional voice — someone from the Scottish Highlands who wants their podcast to reflect their roots, for example. But these are the minority.

“A vast majority will want neutral English,” Russell confirmed. “That’s what people ask for most of the time.”

For voice actors with strong regional accents, the takeaway isn’t necessarily discouraging — it simply means that Music Radio Creative’s particular client base may not be the primary market for that vocal quality. The growing demand for regional voices in UK advertising, which other guests on Voice Acting Unplugged have confirmed, exists in different corners of the industry.


Imaging Work: A Tough Space, But Still a Space

For voice actors specifically interested in radio and podcast imaging — the jingles, drops, sweepers, and branded audio elements that give stations and shows their sonic identity — Russell offered a measured assessment.

The market is challenging, no question. The decline in online radio has shrunk one of imaging’s traditional client bases significantly. But the work hasn’t disappeared — it’s migrated and evolved. Corporate podcasts are growing. Content creators need branded audio. Influencers need sonic identities.

Music Radio Creative continues to serve radio as one of three business divisions (alongside royalty-free music and sound effects, and the broader creative content market encompassing YouTubers, TikTok creators, and influencers of all kinds). The company’s name, chosen by Mike Russell back in 2004 when keyword-rich domains were essential for SEO, has aged surprisingly well — “Music, Radio, Creative” neatly maps to the three divisions of the modern business.

For sung jingles, the company works with musicians who handle tempo, beats, and musical production. The broader imaging work is handled by their production team — a team Russell is currently looking to expand with producers who can work in both audio and video.


Advice for Aspiring Imaging Voice Actors: Think Twice, Then Think Again

Russell’s advice for anyone considering a move into voiceover imaging was characteristically blunt.

“I would say it’s a really tough space at the moment. Consider it twice. That’s my honest opinion.”

The core issue: if your voice sounds similar to what AI platforms like ElevenLabs can generate, the chances of building a sustainable career are slim. The bar has been raised — not by other voice actors, but by technology that can produce passable results for a fraction of the cost.

“If your voice is sounding very similar to what ElevenLabs can generate, then the chances are — I know this sounds super harsh — but the chances are that’s just not going to be good enough.”

The voices that will endure are those that offer something AI genuinely cannot replicate: exceptional training, unique tonal qualities, authentic accents that resist standardisation, and the kind of performance depth that comes from years of craft.

“There are still many people who are exceptional, and many people who still remain relevant,” Russell said. “So there is hope.”

But that hope is reserved for those willing to be honest about their abilities, invest in genuine skill development, and — crucially — think beyond the booth.


The Bottom Line: Exceptional or Invisible

If there’s a single word that summarises Izabela Russell’s message to the voiceover industry, it’s exceptional. Not good. Not competent. Not “I’ve been told I have a nice voice.” Exceptional.

The market is smaller than it was. The competition — from other humans and from AI — is fiercer than it’s ever been. The clients who remain have more choice than ever, and they’re exercising it ruthlessly. In that environment, average is invisible.

But for those who are genuinely exceptional — who have unique voices, professional training, dedicated demos for specific niches, flawless technical quality, and the business sense to diversify beyond pure voice work — the opportunities are still there. Music Radio Creative works with clients in 150 countries. The demand for audio hasn’t disappeared. It’s just become intensely selective about who gets to supply it.

“There is absolutely zero space for less than perfect,” Russell said. “It’s a tough industry to get into. It’s a tough industry to stay in. You have to be top of the game.”

Twenty years in, working across six continents, navigating the collapse of one market and the rise of half a dozen others, Izabela Russell has earned the right to deliver that message without softening it. Whether voice actors like hearing it is another matter entirely. But ignoring it would be a mistake.


Izabela Russell is the CEO of Music Radio Creative musicradiocreative.com, a global audio production company serving clients in over 150 countries. For voice artist enquiries, imaging demos, or producer opportunities, contact the team at contact@musicradiocreative.com.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.

Hugh Klitzke

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HUGH P KLITZKE – The Craft of Conversational Reads

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Hugh P Klitzke

Hugh is a voiceover coach, director, and producer based in New York City, specializing in commercial reads, conversational delivery, self-direction, audition direction, and demo production for professional voiceover talent.

For nearly fifteen years, Hugh served as the Voiceover Studio Manager at Buchwald, New York, where he directed booking auditions across the full spectrum of voiceover genres. To date, he has directed over 125,000 auditions—and counting.

In 2023, Hugh was nominated for Best Female Commercial Demo Production at the OneVoice Awards, spoke at WOVO, critiqued talent at NEVO, led workshops for the SAG-AFTRA Foundation, and is scheduled to present at VO Atlanta in 2024.

In addition to teaching classes, offering private coaching, and leading lectures, Hugh is currently writing two books and co-runs VOnow.CO with voiceover artist Debbie Irwin.

Beyond the voiceover world, Hugh has an eclectic background: he has been Head of Sound for Penn & Teller, an Equity Stage Manager, a producer at the Galapagos Art Space (formerly in Brooklyn, now Detroit), an award-winning composer and lyricist for theater, film, and digital media, a music theory lecturer at SUNY Purchase, an assistant to a Baroque trumpet scholar, a certified K–12 music teacher, and a two-time marathon finisher.

Find Hugh online at conversationalvo.com/

HUGH P KLITZKE – The Craft of Conversational Reads

The Art of Sounding Like a Human Being: Hugh P Klitzke on Conversational Voiceover, Why Authenticity Can’t Be Faked, and What Ian McKellen Taught Him in Two Sentences

The Former Buchwald Studio Manager Turned Leading Conversational VO Coach on How a 1984 Political Ad Changed Everything, the Psychology of Interpretation, and Why the Kids Are All Right


 

If you want to understand what conversational voiceover really means — not the buzzword, not the casting note shorthand, but the actual craft behind making scripted words sound like they belong to a living, breathing human being — there’s probably no one better to ask than Hugh P Klitzke.

Over 18 years of coaching and directing, and nearly 15 years as voiceover studio manager at Buchwald, one of Manhattan’s premier talent agencies, Klitzke has directed more than 125,000 sessions. (Before you do the maths on that, he clarifies: they weren’t all an hour long. But it’s still a staggering number of times to sit on the other side of the glass and listen to how people use their voices.)

Today, Klitzke runs ConversationalVO.com, a coaching practice with a laser-sharp focus: helping working voice actors master the conversational read — the style that’s come to dominate modern advertising, yet remains one of the hardest things in voiceover to do well.

In a thought-provoking conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Klitzke traced the history of conversational voiceover back to a 1984 Ronald Reagan campaign, explained why Ian McKellen said everything he ever wanted to say in two sentences, and made the case that authenticity isn’t a sound — it’s a practice. Here’s what he had to say.


From Radio Shack to Buchwald: An Accidental Career in Voice

Klitzke’s path into the voiceover industry is one of those stories that could only happen in New York.

He was a musician and composer, scoring films on the side while selling mobile phones at Radio Shack on commission to pay the bills. His father had just come out of hospital after a long stay and was learning to walk again. All of Klitzke’s freelance work had dried up. It was, by any measure, a low point.

Then came the barter that changed everything.

“I was scoring somebody’s film and he didn’t have a budget to pay me,” Klitzke recalled. “I said to the guy, people do me favours. We barter. I need a better day job than the one I have because my day job sucks.”

The filmmaker looked at him and said, “What about my old job?”

It turned out he was Klitzke’s predecessor at Buchwald — the talent agency in Manhattan. An interview was arranged. Klitzke walked in at nine on a Friday morning, knew nothing about the voiceover industry, had never been a voice actor himself, and by three that afternoon had been offered the job.

“I said, ‘That’s amazing. Thank you so much. What am I going to do now?’ Because I knew nothing about the work.”

What he discovered was that his existing skills — from music, from working with performers, from understanding emotional dynamics — were transferable in ways he hadn’t anticipated. Most of his predecessors lasted 12 to 18 months in the role. Klitzke stayed for nearly 15 years, during which time he saw 60, 70, sometimes as many as 89 voice actors in a single day.

Those 125,000-plus sessions weren’t just a number. They were an education — an immersion in what works, what doesn’t, and what separates a competent read from one that stops you in your tracks.


The Leap: Going Solo at Exactly the Right (and Wrong) Time

Eventually, an itch developed. Klitzke’s father — whose advice had shaped many of his decisions — suggested that he might find “a different kind of satisfaction working with people for a deeper, richer, longer period of time than the few minutes you have at a moment, seeing 60, 70 people in a day.”

He was right. Klitzke began thinking seriously about going solo, coaching and directing on his own terms. It was a mid-career pivot — the kind he later learned has its own pattern.

“After I left, I learned that there’s a small trend among people at the age I was then, where you have enough time to change if you apply yourself in a specific way,” he said. “You basically have a choice to either double down where you are, or follow that little voice that says, ‘What if I pivoted into something else?'”

He followed the voice. And then COVID hit.

“I’d just gone out on my own and COVID happened. That had me rethinking all of my life choices. I live in New York City — we were at the epicentre. It was a dark time.”

But on the other side of that darkness came connection. The voiceover community — “known for being generous of spirit and kind” — embraced him. People invited him into niches he hadn’t considered. Others told him they thought he had something to offer. The transition from the small but deep world of agency work into the broader landscape of coaching and directing became not just viable, but fulfilling.

“I’m very grateful to all of the folks that chose to accept me and encourage me, and still do so.”


The Origin of Conversational Voiceover: It Started in 1984

When did conversational voiceover first become a thing? Klitzke has traced it further back than most people expect — all the way to a political campaign.

Morning in America: The Riney Read

In 1984, during the re-election campaign for President Ronald Reagan, an advertising executive named Hal Riney wrote and voiced a campaign called “Morning in America.” The read was unlike anything the political advertising world had heard before.

“It was a very, very much what we would put words on now like emotional, subdued,” Klitzke explained. “Supporting the image. Commenting, but not too much. A very, very different approach, especially in the political space, because traditionally it was very big, very bombastic, very attention-getting.”

The impact was so significant that the industry gave it a name: the Riney Read. It became shorthand — a recognisable archetype that entered the professional consciousness and signalled a fundamentally different way of thinking about voice performance.

Riney followed it with another spot for Reagan — “Bear in the Woods” — a Cold War metaphor delivered with the same subtlety but a different emotional undercurrent. Where “Morning in America” was uplifting and concluded with a challenging question (“Now that we’ve come this far, why would we want to go back?”), “Bear in the Woods” left the listener hanging with a sense of underlying threat. Same performer, same approach — but the interpretation shifted the emotional landscape entirely.

Both are available on YouTube, and Klitzke recommends watching them as historical artefacts of a seismic shift in how voice was used in advertising.

MasterCard Priceless: The Next Evolution

The next major milestone, in Klitzke’s view, came in the early 2000s with the MasterCard “Priceless” campaign, voiced by actor Billy Crudup.

“They were taking that particular voice actor and really moving that identity through a whole series of different kinds of reads,” Klitzke said. “All kinds of interpretations, but still around that same identity of MasterCard Priceless.”

The campaign ran for years, became a cultural touchstone (and was widely satirised), and demonstrated that a conversational approach could sustain a major brand over an extended period. For voice actors watching from the margins, it opened a door.

Klitzke recalled the first podcast interview he ever attended, where he watched another voice actor record an episode beforehand. That actor said something that crystallised the shift: “I think guys like Crudup doing MasterCard opened up the space for me to come in and allowed me to use my skills as an actor first, applying those to voiceover.”

That distinction — actor first, voiceover second — is at the heart of everything Klitzke teaches.


Presentation vs. Interpretation: The Core Distinction

If Klitzke’s philosophy can be reduced to a single idea, it’s this: announcer reads are reads of presentation. Conversational reads are reads of interpretation.

The difference isn’t about volume, energy, or even warmth. It’s about the fundamental relationship between the performer and the script.

A presenter delivers information. An interpreter makes meaning from it.

“My focus came out of me asking a very simple question when people wanted to coach with me,” Klitzke said. “‘What are you looking for in a coach?’ And I was very surprised at the number of people who directly said, ‘I’ve never quite been able to land the conversational.'”

Many of these were established professionals — voice actors making excellent livings in audiobooks, promos, medical narration, e-learning — all genres where they were “delivering the whole audio.” The conversational commercial, by contrast, asked them to be “a portion of the product, which then was put into a greater whole.” It required a different set of muscles entirely.

The demand was clear. Klitzke built ConversationalVO.com around it.


Ian McKellen in Two Sentences: The Philosophy of the Work

In describing his approach, Klitzke kept returning to a video he found online — a 1979 workshop recording of Sir Ian McKellen, transferred from VHS, in which the actor dismantles a Shakespeare monologue from a textual standpoint.

But it was McKellen’s opening statement that stopped Klitzke cold:

“I hope, if anything, this workshop has scotched the idea that Shakespeare’s verse is music, and once you find the melody, everything will be all right. Rather, I believe that once you find the sense of the words, their sounds will look after themselves.”

“I stopped the video,” Klitzke said. “That’s it. That’s everything I want to say. He does it in two sentences.”

The principle applies directly to voiceover: don’t chase a sound. Don’t try to find the “melody” of a conversational read. Find the meaning of the words — understand what’s actually being said and why — and the sound will follow naturally.

McKellen went on to describe how he lets direction, staging, costuming, lighting, and conflict inform his performance. Klitzke’s immediate thought: “Ian, that’s awesome. Congratulations. We don’t have that in voiceover.”

Voice actors, especially in auditions, have almost none of those contextual cues. There’s no set, no costume, no scene partner, no lighting. The craft of conversational voiceover, then, becomes about creating those things in the theatre of the mind — making choices about who you’re talking to, why, and what the emotional landscape looks like — and trusting that those internal choices will shape the performance in ways the listener can feel, even if they can’t articulate why.


It’s Not a Sound. It’s a Practice.

One of the most important distinctions Klitzke makes is that conversational voiceover is not a fixed vocal style — it’s an evolving practice.

“Even going back to that 1984 read, that wouldn’t really fly now,” he acknowledged. “It’s not really about marrying a very specific sound to the work.”

This means that learning conversational delivery isn’t a one-time skill acquisition. It’s an ongoing discipline of interpretation that evolves as language, culture, and audience expectations change. What felt authentic in 1984 sounds dated today. What sounds fresh in 2025 will eventually feel predictable too.

The constant is the practice itself: looking at a script, understanding what’s going on beneath the words, and making interpretive choices that create genuine emotional connection.

Tone vs. Direction

Klitzke offered an interesting linguistic observation about how the UK and US industries describe what they want from voice actors.

“You guys in Britain hit it right on the head when you describe it as tone — the tone that’s requested — as opposed to in the States, where we call it direction,” he said. “I think that’s a misnomer.”

His reasoning is psychological. Asking for a specific “direction” implies a predetermined result, which contradicts the psychology of interpretation. An actor trained to interpret — to find meaning and let the performance emerge from that understanding — will struggle when told to simply produce a sound on command.

“Actors traditionally are not taught to present with a tone,” Klitzke said. “They’re taught to interpret.”

The term “tone” sits more comfortably alongside an interpretive approach because it describes the destination rather than dictating the route. It’s a subtle distinction, but one that reveals a deeper truth about how conversational voiceover works.


Conversation vs. Conversational: The Critical Difference

Anthony Rudd asked a deceptively simple question that cuts to the heart of the craft: what’s the difference between a conversation and a conversational read?

Klitzke’s answer was precise: “In a conversation, you have something to react to. In a conversational read, you have to sound like you’re reacting to something, even if there’s no other person in dialogue with you.”

This is one of the fundamental challenges of commercial voiceover. You’re reading scripted words, alone in a booth, with no scene partner, no context, and no one to respond to — yet you need to sound as though you’re in the middle of a real exchange with another human being.

The Power of Pre-Life

One tool that helps bridge this gap is what the industry variously calls “pre-life,” a “lead-in,” or what Klitzke sometimes refers to as a “cognitive frame” — those improvised moments before the scripted text begins.

“Pre-life, done well, can actually turn a script into your side of a conversation,” Klitzke explained.

The key is specificity. Klitzke pushes his students beyond generic instructions like “talk to a friend” toward something far more concrete.

“It’s not about talking to a friend. It’s about talking to Kim,” he said. “That specific friend.”

He illustrated the point with his own life. He has two best friends — one a man, one a woman. One is happily married (second time around). The other has never been married. They have completely different perspectives on life.

“Do you think I talk to them about the same things?” he asked.

The answer is obviously no — and that’s exactly the point. The more specific the mental image of who you’re talking to, the more authentic the emotional texture of the performance becomes. Generic friends produce generic reads. Specific people produce specific, authentic ones.

“You get the subtlety, the authenticity, from being as specific as you possibly can.”


The Kids Are All Right: Language Evolution and the Modern Read

When Margaret Ashley raised the topic of younger voices and TikTok-style delivery — noting that she’d recently seen a video about “how you need to talk to go down with the kids” and couldn’t understand a word — Klitzke pushed back gently against treating generational language shifts as a problem.

“We talk about being ‘down with the kids’ as if it’s a pejorative,” he said. “I don’t believe that. I believe that people want to be spoken to in a way that they’re understood.”

He cited marketing guru Seth Godin’s principle: “People like us do things like this.”

The implication for voiceover is profound. Different audiences want to be addressed by voices that reflect their world. A 60-year-old doesn’t want a 22-year-old explaining their retirement planning. And a 25-year-old browsing TikTok doesn’t want to be addressed in the cadence of a 1990s radio commercial.

“They want to be spoken to in a way that makes sense to them,” Klitzke said. “Hence that different read, hence that need to interpret.”

The Writing Hasn’t Changed — The Delivery Has

Klitzke made a fascinating observation about influencer-style commercial content on TikTok. If you transcribe those seemingly casual, off-the-cuff sales presentations word for word, the underlying script structure is remarkably similar to traditional 15- and 30-second advertising.

“The writing itself is almost exactly the same as it’s been since the 1980s,” he said. “Because those ideas have to be heard once and understood immediately with no take-backs. But it’s the way those ideas are expressed and talked about that is different.”

The structure endures because it works. What changes is the performance — the emotional packaging, the rhythms, the points of emphasis, the degree of formality. And that evolution will continue.

Language Evolves — Always Has, Always Will

Klitzke dove into the mechanics of how language changes, using contemporary slang as examples.

“Fit” — a contraction of “outfit” that simultaneously evokes “it fits you well” — carries a double meaning that creates emotional resonance the original word doesn’t. “Riz” — a contraction of “charisma” — feels entirely different in the mouth and carries a different emotional weight than its parent word.

“I think the kids are all right,” Klitzke said. “Language evolves and expression evolves organically. We’re not used to hearing it because there’s a point where we become programmed to say, ‘This is the way I’m used to being talked to.’ It takes a cognitive, emotional leap to understand it — not to mimic it, not to ape it, but to understand and then appreciate it.”

Even Shakespeare, he noted, was doing the same thing — inventing words, contracting language, playing with double meanings — four centuries ago.


AI and the Authenticity Backlash

Without being directly asked about AI, Klitzke wove the topic naturally into the conversation — and his observations were striking.

He’s been watching the comment sections of influencer videos and Reddit threads, and what he sees is a growing and vocal rejection of AI-generated content.

“When I read those comments, it’s amazing to me how many of them decry the use of AI,” he said. “‘Another AI voice — I tuned out immediately.’ Or they’re talking about AI writing on Reddit: ‘Oh great, another AI comment leading this thread. More AI bullshit. I’m out.'”

The novelty, he believes, is wearing thin — and fast.

“The business models aren’t supporting it,” he said.

This connects directly to the broader theme of authenticity that runs through all of Klitzke’s work. In a world where audiences are becoming increasingly sensitised to inauthenticity — whether from AI voices, scripted influencer content, or performances that feel hollow — the ability to sound genuinely, specifically, unmistakably human is not just a nice-to-have. It’s the competitive advantage.

“It’s worse when they feel they’ve been duped,” Anthony Rudd added. “Where it’s taken them five minutes to work out it’s not a human.”

Klitzke agreed. The resentment that comes from discovering you’ve been fooled is far more damaging to a brand than simply using a mediocre human voice would have been.

Margaret Ashley summed it up: “We’re looking for authenticity. That’s the big word in the profession at the moment. People want the authentic, real voice.”

“That’s another adjective I throw around in my coaching,” Klitzke responded. “The authentic conversational read.”


Um, Uh, and the Future of Imperfection

When Rudd asked whether commercial reads might one day include verbal fillers like “um” and “uh,” Klitzke’s answer was characteristically nuanced: it’s already happening, and there’s nothing wrong with it.

“I think it can present the idea that the speaker is taking that moment to gather their thoughts,” he said. “If they’re gathering their thoughts, they’re leaning towards clarity. That ‘um’ and that ‘uh,’ in small doses, can lead to a certain kind of genuine rapport towards the listener — to say, ‘I want to say this the right way. Let me think about it.'”

It’s a small example of a larger truth: conversational voiceover isn’t about perfection. It’s about creating the impression of real thought happening in real time. And real thought sometimes includes a pause, a breath, a moment of apparent searching for the right word.

The key, as always, is intentionality. A strategic “um” that reveals a character thinking is very different from a nervous “um” that reveals an unprepared performer. The difference is craft.


Who Klitzke Works With (and Who He Doesn’t)

Klitzke is refreshingly clear about the boundaries of his coaching practice. He is not the coach for absolute beginners.

“I’m not the guy to take you from zero to hero,” he said. “I don’t have a curriculum around working with someone who says, ‘I’ve never done voiceover before.’ I’ll send them to my good friends who focus on that.”

His sweet spot is working voice actors — people who are two or three years into their careers, or established professionals who have thrived in other genres but have struggled specifically with the conversational read.

“Some people have even said, ‘You’re the guy that talks to somebody two and three years into their career,'” he acknowledged. “And I do agree with that.”

His process starts with direct reading. Students receive scripts in advance, read for him, and he assesses their prosody — the rhythm, stress, and intonation patterns of their delivery. From there, the work goes deeper.

“I ask them, ‘How do you get to where you are with your work? What do you think about when you look at a script for the first time?'” Klitzke explained. “Then I begin to say, ‘If you consider a script in these other ways, what effect does that have on your performance?'”

It’s coaching that operates on the level of thought and perception, not just technique. Change how a voice actor thinks about a script, and the performance changes as a consequence — often in ways that feel more natural and sustainable than surface-level adjustments to tone or pace.


Shakespeare, Beer, and the Eternal Logic of Selling

In one of the conversation’s most delightful tangents, Klitzke drew a line from Shakespeare’s theatrical practices directly to modern voiceover.

He pointed out that the opening scenes of many Shakespeare plays — those long passages of recap and exposition — weren’t just dramatic choices. They were practical ones. The audience was settling down after buying beer, and Shakespeare knew he needed to give them a few minutes of recap before advancing the narrative.

“He knew the only way to keep his company alive was to sell seats and also to sell merch,” Klitzke said. “And that merch was often just beer, straight up.”

The connection to voiceover? Every era, every medium, every audience has its own version of the same challenge: get attention, establish trust, deliver a message, and make people feel something — all while navigating the commercial realities of the business.

“Everything old is new again,” Klitzke concluded. “We’re going back several centuries there.”


Summing Up the Conversational Read

When Margaret Ashley attempted a textbook definition — “a conversational read is you speaking to one specific person genuinely, authentically, and believably” — Klitzke agreed, then added a crucial layer.

“It’s where you’re looking at a script and interpreting what’s going on with it so fluently that people are unaware of the inauthenticity of the words,” he said. “The language is intensely inauthentic.”

This is the paradox at the centre of all commercial voiceover, and conversational voiceover in particular. The words are not yours. The thoughts are not spontaneous. The “conversation” is scripted, timed, and designed to sell something. The voice actor’s job is to make all of that disappear — to create such a convincing illusion of genuine human connection that the listener forgets they’re being spoken to by a stranger reading from a page.

It’s an extraordinary skill. And as Klitzke has spent 18 years demonstrating, it’s one that requires not just talent, but deep, ongoing, intentional practice.


Finding Hugh P Klitzke

Klitzke offers two free entry points for voice actors curious about his work:

Free consultations — 20-minute private sessions where you receive scripts in advance, read for Klitzke, and discuss your work and goals. Bookable directly through his website.

Conversational Open Studio — a free group session (launched in autumn 2024 and already consistently selling out at 100 seats) where participants watch a live, in-depth private coaching session in real time. It’s a chance to observe the depth and specificity of Klitzke’s approach before committing to individual coaching.

“I think it’s a great advantage to watch one person be coached very deeply,” Klitzke said, “as opposed to having a bit of input here, a bit of input there. It’s a very different kind of experience.”

Not everyone is brave enough to be coached live in front of an audience — Klitzke notes with amusement that some people with very big personalities have told him they’d “rather drink a bottle of Drano” — but for those willing to be vulnerable, it’s a powerful learning experience. And for those watching, it’s a masterclass in what interpretive coaching looks like when applied with precision and care.


Hugh P Klitzke is a voice director and conversational voiceover coach based in New York City. For free consultations, the Conversational Open Studio series, and information about coaching, visit conversationalvo.com. Sign up for his newsletter for updates on upcoming sessions and resources.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.

MARC SCOTT

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MARC SCOTT - The Hustle of Voice Acting

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Marc Scott

For more than two decades, Marc has been active in the broadcast and voice-over industries, working full-time as a Voice Actor since 2012. Along the way, as he built and expanded his own business, he discovered a genuine passion for helping others do the same. This passion led him to create the VOpreneur community, where he now coaches fellow Voice Actors, guiding them through the business side of the voice-over industry.

https://vopreneur.com

https://marcscottvoiceover.com

https://linkedin.com/in/marcscottvoiceover

https://instagram.com/marcscott

https://youtube.com/@vopreneur

https://facebook.com/groups/vopreneur

MARC SCOTT - The Hustle of Voice Acting

The Hustle Never Gets Easier: How Marc Scott Built a Voiceover Career on Marketing, and Why Every Voice Actor Needs to Think Like an Entrepreneur

Canadian Voice Actor and VOpreneur Marc Scott on Email Marketing, SEO, AI as Both Friend and Foe, and Why Sitting Back and Waiting for Work Is No Longer an Option


 

Marc Scott doesn’t just voice commercials, e-learning modules, and YouTube videos for a living. He also writes about it, teaches it, podcasts about it, and — in a move that probably surprises no one who’s followed his career — coined a word for it: VOpreneur. Voice actor plus entrepreneur. Simple, effective, and entirely self-explanatory.

It’s a fitting label for someone who has spent more than two decades proving that success in voiceover isn’t just about what happens behind the microphone. It’s about the emails you send, the content you create, the relationships you build, and the relentless willingness to figure out what’s next — even when “what’s next” is a generation that hates email and searches for everything on TikTok.

In a wide-ranging conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Scott shared his journey from radio to full-time voiceover, the marketing strategies that transformed his income, his surprisingly nuanced relationship with AI, and the hard truth that the hustle never actually gets easier. Here’s what he had to say.


From Radio Redundancy to Reluctant Entrepreneur

Like many North American voice actors, Scott’s origin story begins in radio — and with a redundancy.

He started recording voiceover while still working in broadcast, though he didn’t initially realise that’s what he was doing. It started the way it does for so many radio people: someone at the station asks you to voice a promo, then someone outside the station hears it and asks for something similar, and before long you’re recording sessions on the side without ever having consciously decided to become a voice actor.

“I didn’t really know at that point — this is probably the late nineties — that there was a voiceover industry or anything like that,” Scott recalled. “I was just doing recordings on the side.”

He built his first home studio around 1998 or 1999 — less as a career move than as “an excuse to buy some fun toys for the home office.” But when his radio job ended in 2012, those toys suddenly became his lifeline.

Scott had multiple offers to return to radio, but he was so disillusioned with the broadcast industry that he decided to gamble on voiceover instead. The timing was right: single, living alone, minimal expenses.

“If you’re ever going to spend a year of your life living completely broke,” he said, “that’s the best time to do it.”

There was one non-negotiable: under no circumstances was he moving back in with either of his parents. “I love my parents,” he said. “I just did not want to live with them.”

That combination of desperation and determination would prove to be the engine behind everything that followed.


The Glory Days of Online Casting — and the Wake-Up Call That Changed Everything

In those early full-time years, most of Scott’s work came from online casting platforms — a period he refers to as “the glory days of online casting.”

“It was a lot easier, I think, for voice actors to make a decent living on those sites,” he said. “I don’t think there was nearly the competition level.”

But a pivotal moment was coming. One of the major online casting platforms made significant rule changes overnight, and voice actors who had been earning six figures on the site watched their incomes plummet by 60 to 70 percent.

For Scott, it was a revelation — and a warning.

“That was a real wake-up call to realise: if I’m building my business exclusively on the back of somebody else’s business, then is it really my business?” he said. “If they change the rules or shut down or go away — look at what everybody’s going through right now with this whole TikTok nonsense in the United States — what are you going to do?”

The answer, Scott decided, was to build something no platform could take away: his own client list, cultivated through his own marketing efforts, with direct relationships that didn’t depend on any intermediary.

“If I can build my own client list that I can have direct contact with, it doesn’t matter what happens in the world of online casting. It doesn’t matter if I have ten agents or five agents or the right agent. I’ve got my own clients that I can lean into to support my business.”


Learning to Market: From Random Emails to a Repeatable System

Scott’s early attempts at self-marketing were, by his own cheerful admission, pretty bad.

“In the beginning I was just sending a lot of emails randomly, and there wasn’t really a thought process or a plan to it,” he said. “Over time, though, I recognised this is not particularly effective — but I’m sure there’s a way to make this more effective.”

What followed was a deep dive into marketing education: blogs, books, classes, conferences, and a systematic effort to understand how professional marketers think and operate. The goal wasn’t to become a marketing expert — it was to figure out how to leverage marketing principles specifically for a voiceover business.

The blog came first, inspired by marketing legend Gary Vaynerchuk. “Gary V said you should write a blog,” Scott recalled. “So I was like, all right, if Gary V says write a blog, I’m going to write a blog.”

The content was disarmingly honest: all the dumb things Scott had done from a marketing standpoint, all the things that weren’t working, and the lessons he was learning along the way. He didn’t think much beyond following Gary V’s advice and hoping it would turn into something.

It did — though not in the way he expected.

“What it ended up turning into was voice actors thinking that I was some kind of marketing expert, because I was one of the only guys writing that kind of blog at the time,” he said. “Before long, I’m waking up every day with new emails from voice actors asking me marketing questions.”

The coaching business was never planned. It grew organically from the blog, from the questions, and from Scott’s realisation that what he’d learned through trial and error could genuinely help other voice actors avoid the same painful learning curve.

“I’ve made more money in voiceover as a voice actor, by a wide margin, than I would have ever made working in radio,” he said. “That was life-changing for me and my family. If I can help some other voice actors figure out how to do that, then I’m game.”


Free Advice Friday: Market Research Disguised as Generosity

One of Scott’s most well-known initiatives is Free Advice Friday — a regular session where he goes live on YouTube and spends an hour answering whatever marketing questions voice actors throw at him. He does it a couple of times a month, schedule permitting.

But here’s the part most people don’t realise: it started as market research.

“It was trying to figure out what voice actors are struggling with the most,” Scott explained, “so that I can figure out how to create the resources that are going to help them — how to take their questions and turn them into podcasts, blogs, social media content, whatever.”

The format creates a virtuous cycle. Voice actors get free, practical advice. Scott gets real-time intelligence on what his audience needs. And every session generates content that can be repurposed across platforms — a single hour-long Free Advice Friday can yield a week’s worth of social media posts, multiple blog topics, and new podcast episode ideas.

“I don’t have time to go back and watch every episode or read every transcript,” Scott said. “So I download the transcript, put it into ChatGPT, and say, ‘I need 10 posts for social media from this transcript.’ Ten seconds later, I have the direction for ten different posts that I can write in my own words.”

He’s careful to note that he doesn’t copy and paste AI-generated content — “most of it I don’t think is good enough” — but uses it as a starting framework that he then rewrites in his own voice.

The unexpected bonus: a massive content library accumulated over hundreds of sessions. “Coming up with ideas is not easy,” Scott acknowledged. “Having that library to draw from and repurpose — that’s been a huge blessing.”


The Marketing Channels That Actually Work

Scott has experimented with marketing across virtually every major platform. His findings are specific and actionable.

Email: Still Alive, Still Effective

Despite the conventional wisdom that email marketing is dying, Scott remains an email guy — and still gets results.

“I still do emails and I still have results with emails,” he said. “I definitely think there’s a shift happening, which is why I employ other forms of marketing as well. But email still works if you do it the right way.”

The approach has evolved significantly from his early days of random outreach. The emails are better written, the follow-up strategies are more sophisticated, and the targeting is sharper. But the fundamental principle — reaching potential clients directly, on your own terms — remains sound.

LinkedIn: The Leader for Voiceover Leads

For generating actual voiceover business, LinkedIn has been Scott’s most effective paid advertising platform “by a pretty wide margin.”

Facebook: Best for Coaching

For his coaching business, Facebook advertising has delivered the best results — likely due to the different audience demographics on each platform.

Cold Calling: Yes, Really

Perhaps most surprisingly, Scott confirms that cold calling still works in 2025. “Who would believe that cold calling still works today? But it does — if you do it the right way.”

The Gen Z Challenge

Scott recently read The Gen Z Economy and is already thinking about how to reach the next generation of buyers as they enter the workforce.

“This is a very, very different generation,” he said. “This is a generation that hates email. That’s a Snapchat, WhatsApp, TikTok, Instagram generation. If you’re going to reach those potential buyers as they become more prominent in the marketplace, you’re going to have to look for strategies that will work for them.”

This is one of the reasons Scott has been investing more in his YouTube channel and building a video content library — positioning himself where the next generation of decision-makers will be looking.


The Video Imperative: Why Every Platform Is Pushing It

Scott confirmed what many in the voiceover industry are beginning to recognise: 2025 is the year of video.

The shift is being driven partly by generational change — Gen Z uses YouTube and TikTok as search engines rather than Google — and partly by platform economics. Every major social media platform has observed TikTok’s success and is now prioritising video content.

“LinkedIn is pushing video now and creating a separate video feed,” Scott noted. “There’s been a lot of speculation that there’s going to be a dedicated video feed coming to X. Instagram used to be a photo sharing app and now it’s primarily a video app. Everybody saw what was happening with TikTok and thought, ‘We’re going to get left behind if we don’t figure this out.'”

The Native Upload Rule

Scott shared a critical piece of platform strategy that many content creators miss: video performs dramatically better when uploaded natively to each platform rather than shared as a link to another site.

“Every one of these social media sites — the algorithm is designed to keep you on the platform longer,” he explained. “Anything that you do, any content that would take somebody off the platform, is going to get punished by the algorithm.”

The practical implication: if you create a video, don’t just upload it to YouTube and share links everywhere else. Upload it separately and directly to LinkedIn, Facebook, Instagram, and X. You’ll get significantly more reach on each platform, even though it takes more effort.

“If your goal is just ‘I want as many people to see this video as possible,’ upload it natively to every one of the different platforms and you’ll get more eyeballs on it.”

Adapting Content for Each Platform

Scott also adjusts his content for different platforms — varying video length, formatting (widescreen vs. vertical), and even the nature of the content itself based on the audience.

“There are certain things I would share on Instagram that I’m not specifically going to share on LinkedIn,” he said. “You’re just taking into consideration who’s the audience there and who are the people you’re trying to reach.”


SEO: The Biggest Missed Opportunity in Voiceover

When Anthony Rudd asked how much effort newcomers should put into building a web presence, Scott’s answer was unequivocal.

“If you need a new roof for your house, what’s the very first thing you’re going to do? You’re going to go to Google,” he said. “And the roofers you’re going to call are the ones that you found. In 2025, if you do not have a web presence, are you even really real?”

A professional website, Scott argued, is the second most important tool a voice actor has — right after their demos. Everything else in your marketing ecosystem points back to it: email campaigns, cold calls, social media ads, platform profiles.

“If you’re direct marketing through email, you’re going to point people to your website. If you’re doing cold calling, you’re going to point people to your website. If you’re running ads on social media, those ads are going to link back to your website.”

But Scott was equally honest about his own shortcomings: “I will be the first to admit that SEO is where I dropped the ball.”

He cited a conversation with fellow voice actor Gina Scarpa, who reported that approximately 22 percent of her income comes from direct walk-in traffic to her website — a direct result of her SEO efforts.

“That’s the easiest work you’re ever going to get,” Scott said. “The work that comes straight to you — that’s already ready to go. You don’t have to nurture those relationships or spend a year emailing back and forth.”

For voice actors intimidated by SEO’s technical complexity, Scott offered a simplified framework: “At its most simplistic, it’s writing some content with the right keywords. Any one of us is capable of writing 500 or 600 or 800 words on just about any subject.”

The key to standing out in a field where every voice actor targets similar keywords? Niche down.

“It’s not enough to just be the ‘British female voice actor,'” Scott said. “Maybe you’re coming up with specific keywords that describe your vocal tone, or maybe it’s specific niches you can narrow into. Every voice actor’s got pro demos and a pro studio and can offer quick turnaround and has a Source Connect badge on their website. We’re all offering the same thing. So what do we bring to the table that’s actually different?”


AI: Jarvis, the Magical Unicorn (Who Also Stole a Client)

Scott’s relationship with AI is perhaps the most honest and nuanced of any voice actor willing to talk about it publicly. He doesn’t demonise it. He doesn’t dismiss it. He uses it extensively — and he’s also lost income to it.

The Productivity Revolution

Scott has renamed his ChatGPT “Jarvis” (after Tony Stark’s AI assistant in Iron Man), and his wife jokes that he spends more time talking to Jarvis than to her.

“It has been a game-changing productivity tool,” Scott said. “One of the questions I get asked a lot is, ‘How do you manage to do all the things that you do?’ Well, that’s using tools like ChatGPT that help me scale my time and do things more efficiently.”

The examples are concrete:

  • Podcast editing: An AI tool edits his one-hour video podcast in 30 seconds, automatically detecting who’s speaking and cutting between camera feeds. “If that AI tool did not exist, the video version of my podcast would not exist.”
  • Content repurposing: Transcripts from Free Advice Fridays go into ChatGPT, which generates directions for ten social media posts in seconds.
  • Financial planning: “I don’t want to do the math. ChatGPT does that for me in five seconds.”
  • Research and learning: AI helps Scott stay current on marketing trends and generate ideas he can then develop in his own voice.

“It’s like this magical, mythical unicorn that has come into my life that has allowed me to do things I would have otherwise never been able to do.”

The Client He Lost

Then there’s the other side.

“I lost one of my biggest clients — an e-learning client — to AI in 2024,” Scott said plainly.

The producer who created the content didn’t want to switch to AI. The company above him mandated it. The producer hates the results. Scott hopes they’ll eventually hate it enough to come back. But for now, the income is gone.

“That’s part of the reality of what is going on right now,” he acknowledged.

The Six-Hour Fart-Around Factor

Scott has observed something that many AI evangelists overlook: generating a professional-quality voiceover with AI is not the effortless, plug-and-play experience people assume.

“You don’t just take your script, put it into the system, and it instantly spits out the perfect 20-minute e-learning narration,” he said. “You’re going to spend six hours farting around with tweaking all of the different elements — the speed, the cadence, the pitch, the tone, the pronunciations.”

He’s had clients try AI, get frustrated with the time investment, and come back to him. “I could narrate, edit, and deliver a professional human voiceover in half the time that it’s going to take you to generate your AI voiceover. You’re not actually saving any money.”

The Empathy Approach

Perhaps most importantly, Scott advocates for engaging with AI-curious clients from a place of empathy rather than hostility — a stance that sets him apart from much of the voiceover community’s rhetoric.

“If your approach is that AI is evil and the people who use it are the enemy, you’re never going to have productive conversations,” he said. “You’re never going to convince your clients to stay with you if you come at them guns blazing.”

His preferred approach: sit down, have a conversation, acknowledge that they’re exploring a new technology (just as he is), and demonstrate the value of working with a human professional.

“Using ChatGPT for financial planning has zero relevance to whether or not somebody’s going to choose to use an AI voice to narrate their training course,” he pointed out. “I don’t buy that argument.”

As for how existential the AI threat truly is? Scott is honest about the limits of his own knowledge: “Do we have five years, ten years, twenty-five years? Is there always going to be human voices? I don’t know. I’m not that smart.”


The Hustle Never Gets Easier

If there’s a single uncomfortable truth running through Scott’s perspective, it’s this: the work of getting work never stops.

“The hustle doesn’t get any easier,” he said. “Even being able to just go on online casting and make your living exclusively from that — it’s just not the reality for a lot of people.”

The voiceover industry has evolved beyond the point where any single channel — agents, online casting, direct marketing, or anything else — is sufficient on its own for most voice actors. The modern voice actor needs multiple streams of opportunity, and building each one requires time, skill, and sustained effort.

“Somewhere along the way, you’ve got to put in some hustle,” Scott said. “Whether you spend your time learning how to email, or becoming an influencer on LinkedIn, or creating videos for Instagram or YouTube, or learning SEO and writing for your website — you’ve got to do something.”

The glory days of sitting back and letting the agent handle everything? They still exist for a fortunate few. Scott is candidly not one of them — and he suspects most voice actors aren’t either.

“I would so much rather be in the booth recording than sending emails or doing social media,” he admitted. “But the industry has evolved.”


Key Takeaways for Voice Actors

Scott’s hard-won marketing wisdom distills into several actionable principles:

Your website is your second most important asset (after your demos). Everything you do in marketing leads back to it. If you don’t have one, potential clients can’t find you — and in 2025, if they can’t find you online, you might as well not exist.

SEO is an underutilised goldmine. Writing keyword-rich content for your website can generate passive income from clients who find you directly. Niche down to stand out from the thousands of other voice actors targeting the same generic keywords.

Video is no longer optional. Every major platform is pushing video content. Gen Z searches YouTube and TikTok before Google. If you’re not creating video, you’re invisible to a growing portion of the market.

Upload content natively to each platform. Don’t just share links back to YouTube. Algorithms punish content that takes users off-platform. Upload directly to LinkedIn, Facebook, Instagram, and X for maximum reach.

Diversify your opportunity sources. Don’t build your business on any single platform, agent, or casting site. If they change the rules, your income disappears overnight.

Email still works. So does cold calling. So does LinkedIn. The key is doing each one properly and consistently.

Use AI as a productivity tool. ChatGPT can help you repurpose content, plan finances, generate ideas, and scale your time. But use it as a starting point, not a finished product — always rewrite in your own voice.

Engage AI-curious clients with empathy, not hostility. You won’t win anyone over by calling their technology evil. Have a conversation. Demonstrate your value. Show them that working with a human is faster, better, and often cheaper than they think.

Find your unique value proposition. Every voice actor has demos, a studio, and quick turnaround. What makes you actually different? Figure that out, and your marketing writes itself.


The VOpreneur Mindset

Marc Scott didn’t set out to become a marketing guru for voice actors. He set out to avoid moving back in with his parents. But in the process of solving his own problem — how to build a sustainable voiceover career without relying on any single source of work — he stumbled into a second career helping others do the same thing.

The lesson isn’t that every voice actor needs to become a marketing expert. It’s that every voice actor needs to think like a business owner — because in 2025, that’s exactly what you are.

“It sucks to be broke,” Scott said with characteristic directness. “That’s a very strong motivator.”

The hustle never gets easier. But with the right tools, the right mindset, and a willingness to keep learning, it does start to pay off.


Marc Scott is a full-time voice actor and voiceover marketing coach based in Canada. For information about his coaching services, the VOpreneur podcast, Free Advice Friday sessions, and marketing resources, visit vopreneur.com.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.

HUGH EDWARDS

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HUGH EDWARDS - Acting, AI and Everything In Between

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Hugh Edwards

Hugh is the CEO of Reattendance Ltd, Gravy For The Brain Ltd, and Off the Page.

Since 2003, he has worked professionally across the events, voiceover, gaming, and television industries, producing and managing audio content for over 300 Hollywood films, games, and broadcast television projects. His work has reached a global audience of more than 300 million people.

As CEO of Reattendance, Hugh is driving a global reinvention of the events industry. Launched in 2016, Reattendance has experienced rapid and sustained growth, offering in-person, hybrid, and virtual event solutions. The platform was co-created by Hugh and his long-time business partner and friend, Peter Dickson.

Hugh is also the CEO of Gravy For The Brain Ltd, an international voiceover training organization with offices in nine countries. Co-founded with Peter Dickson—renowned as the world’s most in-demand voiceover artist—Gravy For The Brain provides industry-leading education and resources for voiceover professionals around the world.

https://www.offthepage.com/

https://gravyforthebrain.com/

https://reattendance.com/

Exploring the Future of Voice Acting with Hugh Edwards

The Voice Industry Is Bigger Than You Think: Hugh Edwards on AI, Gaming, Global Casting, and Why Being Good Is the Only Strategy That Works

The Co-Founder of Gravy for the Brain and Director Behind Off The Page on Where Voiceover Is Really Heading — and What 72,000 Trained Voice Actors Have Taught Him About the Future


 

When Hugh Edwards talks about the voiceover industry, he’s not speculating from the sidelines. As co-founder of Gravy for the Brain — the world’s largest voiceover training platform, with over 72,000 voice actors trained globally — and the driving force behind Off The Page, a production company that casts and directs for films, games, and a mysterious globe-spanning project he can’t yet reveal, Edwards has a panoramic view of an industry most people only see in fragments.

He’s directed ADR for Netflix series. He’s cast AI-enabled NPCs for video games. He’s sat in a church school auditorium in Addis Ababa listening to Ethiopian voice actors. And he’s done the maths on how many potential clients exist for every working voice actor on the planet. (Spoiler: it’s a lot more than you think.)

In an expansive conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Edwards shared his perspective on AI’s real impact, the global voice acting community, the post-COVID talent explosion, and the single piece of advice that matters more than any other. Here’s what he had to say.


Three Companies, One Vision

Edwards runs a trio of interconnected businesses, each serving a distinct purpose — and kept deliberately separate for ethical reasons.

Gravy for the Brain is the training and events platform, offering courses, webinars, and resources covering everything from acting technique to home studio setup to branding and marketing. At a low-cost monthly subscription with no joining or cancellation fees, it’s designed as an accessible entry point for anyone considering a voiceover career.

Off The Page (formerly High Score Productions, renamed for its 20th anniversary) handles all production work — casting, direction, and post-production for films, games, and other projects.

Reattendance is the events company that powers conferences and industry gatherings.

The separation between training and production is deliberate and, in Edwards’ view, essential.

“I don’t think morally it’s okay to do it all under a training banner where you could say, ‘Come join us on our platform and you might get work,'” he explained. “We have to have a separate company to create a Chinese wall between the production environment and the training environment.”

It’s a distinction that matters in an industry where the lines between coaching, casting, and commercial interest are sometimes blurred — and Edwards is clearly conscious of maintaining that boundary.


Casting the World: Voice Acting Beyond the Anglosphere

Perhaps the most fascinating thread in the conversation was Edwards’ account of a large-scale project that’s taken him and his team — directors Gina and Hannah — around the globe. While the project itself remains under NDA, the countries he’s visited read like an atlas: Uganda, the Democratic Republic of Congo, Kenya, Tanzania, Shanghai, and multiple other locations across Africa and Asia.

The experience has reinforced something Edwards believes the industry doesn’t talk about enough: the global voiceover community is far bigger and more vibrant than most people in the UK or US realise.

“We tend to think in a quite sort of secular, local way about the industry,” he said. “But actually it’s way, way, way bigger than most people think.”

Quality Is Universal — Studios Less So

When asked whether the quality of voice talent abroad had surprised him, Edwards was clear: the talent is there.

“The quality of voice artistry around the world is just great. It’s very similar to the UK and the States — you have good people and you have not so good people. It’s just the way it is.”

The studios, however, are another matter. Finding properly treated recording facilities in countries without established production infrastructure requires significant research and, often, a willingness to pay more for the few that meet professional standards.

“We have to look quite hard to find good studios. There are many that are single-skin breeze block — they’re not brilliant. But then there are some that we’ve found that are good, and you just pay a bit more for them.”

In Addis Ababa, Ethiopia, the best studio Edwards found was in a church school — a large auditorium with a vocal booth originally built for singing lessons and jazz guitar instruction. It worked beautifully.

The Challenge of Directing Across Languages

Casting and directing voice actors in languages you don’t speak presents unique challenges. Edwards’ solution is to always work alongside a native voice director, creating what he describes as a “triumvirate” of international director, local director, and talent.

“There are lots of things I can hear,” he explained. “I can hear confidence. I can hear prosody. I can hear projection. I can hear pacing. But I don’t understand the language. So I need someone who understands the language to help me direct it.”

Even without linguistic comprehension, a seasoned ear can detect under-projection, emotional coldness or warmth, and the overall quality of a performance. The native director fills in the rest — confirming meaning, correcting pronunciation, and ensuring the performance lands authentically.

Finding those local directors requires its own detective work. Edwards starts with the BBC World Service (“They’re trained, they know — the BBC have already vetted them”), then follows recommendations outward. Gravy for the Brain’s Africa division, run by a colleague named Emeka out of Nigeria, provides another starting point. Large localisation companies like VSI or Yomo, with offices in countries worldwide, also serve as useful entry points into unfamiliar local industries.

“Making those first connections to be able to uncover where the industry is and who the good people are — trying to find a voice community in a country where you don’t speak the language is hard,” Edwards acknowledged. “But that’s part of the casting process.”


The Voice Acting Community: Bigger Than You Think

Edwards shared a striking piece of analysis that should give every voice actor pause — and, ultimately, encouragement.

Around 2017, his team cross-referenced data from Gartner (which estimated roughly 290 million companies worldwide) with estimates of the global voice acting population (perhaps 1 to 2 million people). After filtering for quality — estimating that perhaps a quarter of those voice actors are genuinely good — the maths produced a remarkable ratio.

“It ends up being something around 20-odd thousand companies per person that you can go and try to get work from,” Edwards said.

The caveat, of course, is that most voice actors won’t do the hard work required to access those opportunities. “It’s very easy to just get locked into seeing what’s on Voice123 or what’s on Mandy and think that’s the only solution. But of course it isn’t.”

Cold calling, self-sourcing, charity work, referral networks, direct approaches to production companies — the routes to work are varied, and the voice actors who explore them all will always have an advantage over those who rely on a single channel.


The Post-COVID Talent Explosion: Why Good Actors Are Finding It Harder

One of the most honest — and potentially uncomfortable — observations Edwards made was about why many established voice actors have found the last couple of years difficult, even as the overall market has remained buoyant.

“Something changed during the COVID year,” he said. “Actors who previously were not interested in VO all started to have to work from home.”

Gravy for the Brain’s own data told the story vividly. During lockdown, enrolments rocketed as screen and theatre actors, suddenly unable to work in their usual mediums, pivoted to voiceover. Many of them were already skilled performers. What they needed was technical knowledge — home studio setup, microphone technique, the business side of voiceover — and once they had it, they entered the marketplace as genuinely competitive talent.

The result: the pool of available good voice actors has expanded significantly.

“As a hirer, I can promise you that it is still buoyant — in gaming, film, corporate, e-learning, the four main areas I work in, it’s all been booming,” Edwards said. “I’ve paid out more to voice actors in the last year than I ever have done before — over 1.2 or 1.3 million pounds.”

But that booming market is now being shared among more capable people. Voice actors who previously enjoyed comfortable positions with repeat clients are finding those relationships under pressure — not because the work has disappeared, but because the competition for it has intensified.

“People who were in safe jobs or comfortable jobs or repeat clients are finding it a little bit harder to get that work,” Edwards observed. “And so it comes back to the exact same thing: you’ve just got to be really, really good.”


AI in Voiceover: Opportunity, Not Just Threat

Edwards’ perspective on AI is notably pragmatic — informed by hands-on experience casting AI-enabled characters for games over the past year, rather than theoretical anxiety about the future.

The Humanity Advantage

His starting point is a truth about AI that people often overlook in the abstract: AI is only as good as what you put into it.

“All an AI model does is learn from the source material,” he explained. “If you put in a very sad and unhappy delivery, that’s what’s going to come out. If you put in a bright and happy and well-projected delivery, that’s what’s going to come out. But it is a machine. It doesn’t understand what the source data is. It’s just replicating what it’s heard based on algorithmic rules.”

The conclusion is both reassuring and challenging: “The thing that separates us from AI is our humanity. And so the more that time goes on, the more human we will have to be in our deliveries, because that is what will separate us from the AI voices.”

For voice actors wondering how to future-proof their careers, this is the answer in a sentence. Acting skills — genuine emotional connection, authenticity, the ability to bring humanity to a performance — are not just nice to have. They’re the moat.

AI in Gaming: The Cheese Has Moved

Edwards has been at the sharp end of AI implementation in games, casting AI NPCs and even some characters over the past year. His account of how this works in practice is illuminating.

“A lot of games companies don’t want to do it. But some of them do, and it’s got pros and cons — it’s just a different type of game.”

The significant upside for voice actors is that character-based AI voices tend to be single-use. A voice created for a specific character in a specific game can’t easily be transplanted elsewhere without players noticing. This means the voice actor maintains a degree of exclusivity — and gets paid accordingly through a buyout for AI use.

“Instead of recording 100,000 wild lines, you’re now going to record a different amount and get a buyout for the AI use instead,” Edwards explained. “The cheese has moved a little bit, but it’s one of those things that I think is quite an exciting development.”

In practice, games that use AI tend to record blocks of human-performed lines for moments requiring genuine emotional expression — cutscenes, key story beats, wild lines with specific performance requirements — and then use an AI model of the same voice for general background chatter and ambient dialogue.

“Gone are the days where you’re going to go and record 400,000 words for a big game,” Edwards said frankly, “because they’ll probably do most of that in AI now. The dial’s changed.”

The Shakespeare Experiment

Edwards shared a particularly compelling example of creative AI use from a conversation with the original owner of Blitz Game Studios. The developer had created a game hooked into ChatGPT with a front end of William Shakespeare — an actor impersonating the Bard, with the entire Shakespearean corpus as the AI’s knowledge base.

“The idea was that you can just go and ask him about anything, because the corpus is all of his text. And he will then, in AI, go back to you and start talking to you about the third act in Hamlet, or what it meant to him, or whatever.”

It’s a use case that simply couldn’t exist with traditional voice recording — the possibilities are too vast, the responses too unpredictable. And it represents exactly the kind of opportunity Edwards believes voice actors should be excited about rather than fearful of.

AI Won’t Be Restricted to One Tier

One prediction Edwards pushed back on was the common early assumption that AI would primarily replace the bottom tier of voiceover work — IVR, basic corporate messaging, and similar genres.

“People were making sweeping statements about genres,” he said. “But I think what’s actually going to happen is that it will just infiltrate different parts of all genres. Some indie games will have some AI in them, especially as it becomes cheaper and easier to implement. And some won’t.”

The implication: no genre is completely safe, but no genre is completely doomed either. AI will be adopted unevenly, project by project, based on budget, creative vision, and audience expectations.

Protecting Your Voice: Contracts and Terms

On the practical side of AI protection, Edwards offered a useful alternative to the standard AI rider approach championed by unions like Equity, SAG-AFTRA, and organisations like GVAA and NAVA.

While AI riders aren’t a bad idea, Edwards noted a practical challenge: “You have to be proactive to go and get the client to sign a contract, which changes the game somewhat.”

His preferred approach is simpler: build AI protection into your standard invoice terms and conditions.

“When you create an invoice, the invoice has terms and conditions on it that basically say, if you pay this invoice, you are agreeing to these terms and conditions,” he explained. The terms specify that the recording can be used for a defined product, on a defined platform, in a defined country, for a defined period — and explicitly state that it will never be used to generate AI content.

“If they don’t pay for it, they don’t have licence to use it. So it’s an easy way of doing a contract without making them formally go and sign something.”

It’s an approach any voice actor can adopt immediately, regardless of whether they use Gravy for the Brain’s CRM system or create their own invoices.


The SAG-AFTRA Reality Check

Edwards offered a measured assessment of recent union actions in the US — acknowledging the progress made while questioning the narrative of outright victory.

On the SAG-AFTRA strike: “They didn’t get everything they wanted, even though they sold it as a win. They’ve still got to go and revisit the AI clause in two or three years anyway.”

On the earlier gaming strike: “They sold that as a huge win, and in actual fact they didn’t get the core bits they wanted.”

The structural challenge, Edwards noted, is that gaming companies can simply shift to non-union productions. “If you want Gary Oldman in your game, you’re going to have to be a union game. But they just turned around and said, ‘That’s okay, we’re just going to go non-union.’ They didn’t have the metal to really get what they needed.”

What the gaming strike did achieve — limiting intense vocal performance sessions (“shouty lines”) to two hours, always scheduled at the end of the day — Edwards described as common sense rather than a union victory. “No one wants to beat up another person and their voice. It’s just horrible.”

He illustrated the point with a recent project: 4,000 lines of shouted Chinese dialogue for a game called Enlisted, recorded in carefully managed two-hour slots to protect the actors’ voices. “You have to protect people. This is their livelihood. It is as important as a pianist’s fingers.”


Voice Acting in 2025: What Actually Matters

When asked where the voiceover industry is heading, Edwards’ answer was disarmingly simple: the fundamentals haven’t changed.

“The rules are pretty similar to the way they always have been. You’ve just got to get good.”

He expanded on this with characteristic directness: “There are an awful lot of average voice actors out there. And I hate to say it, but I’m just not going to hire them.”

The Conversational Imperative

Both Edwards and Anthony Rudd noted the accelerating demand for conversational, natural-sounding reads across virtually every genre. The announcer-style delivery that dominated for decades continues to retreat in favour of authenticity and humanity.

“Scripts are now requiring a more and more conversational approach,” Rudd observed. “Getting more skilled at conversational reads is absolutely imperative.”

Edwards agreed, while noting that vocal trends are cyclical: “It kind of goes in ebbs and flows. There are fashions to things.”

The Death of RP (Mostly)

In the UK specifically, Edwards confirmed a significant and ongoing shift away from traditional Received Pronunciation toward regional accents and authentic voices.

“They want realness. They want humanity. They want people from Scunthorpe,” he said. (Margaret Ashley helpfully noted that Edwards’ attempt at a Scunthorpe accent was not, in fact, a Scunthorpe accent.)

This shift toward authenticity extends to accent work more broadly. Where voice actors once prided themselves on doing convincing Scottish, Welsh, or French accents, casting now tends to favour native speakers of those accents performing in English.

“Nowadays we tend to cast a French person to speak in English, as opposed to getting someone to do a French accent,” Edwards said. There are exceptions — particularly in gaming, where an actor booked for a major role might be asked to cover minor characters with different accents in remaining session time — but the direction of travel is clear.

The Solo-Preneur Reality

Edwards was particularly emphatic about something that newer voice actors often underestimate: the sheer breadth of skills required beyond the microphone.

“The thing about being a voice artist is that it’s not the same as it was in the 70s and 80s,” he said. “Now, because the voice industry is much more leaning towards being a solo-preneur, you have to learn all of the acting skills, of course. But you also have to know how to run a business, how to run a home studio, how to promote yourself and market yourself and brand yourself.”

His estimate of the balance: “The actual voice part of it is probably 20 percent of the whole job. The rest of it is all the things I’ve just mentioned.”

For anyone entering the industry expecting to simply talk into a microphone and watch the bookings roll in, this is a crucial reality check.

Auditioning Is the Job

Edwards shared a quote from Troy Baker — the legendary video game voice actor who keynoted the One Voice Conference in Dallas — that neatly captures the mindset shift every voice actor needs to make.

Baker was paraphrasing Bryan Cranston: “You’ve got to understand that auditioning is the job.”

“If you get used to that, you’re going to have a much better life,” Edwards said, “as opposed to thinking it’s the hoop you jump through to get to the real work.”

He illustrated the point with a recent anecdote. A friend called asking for feedback on an audition. Edwards was honest: it was all right, but there were no alternative reads, the second take sounded too similar to the first, and the submission showed limited range. They worked on it together, she resubmitted with stronger material, and she got the job.

“Audition, auditioning is crucial. It’s probably one of the most important skills you’ll ever learn.”


The ADR Craft: More Than Translation

Edwards also offered a window into the world of ADR (Automated Dialogue Replacement) — the process of re-voicing content from one language to another, which he’s done for Netflix series including Into the Night (originally in Flemish).

The key insight: ADR is about far more than translation. The script adaptation — matching translated dialogue to existing lip movements while maintaining the emotional truth of the original — is a specialised skill that Edwards considers invaluable.

“It’s not just translation. You have to be able to translate it and adapt it to the lip sync. So you have a sort of slight creative licence,” he explained. “The script adapters — they’re worth their weight in gold if you get a good one. If you get a badly adapted script, you soon know about it as soon as you’re in the booth, and it can waste an awful lot of time.”


Gaming: The Mental Marathon

For voice actors curious about gaming work, Edwards offered a candid description of what makes it uniquely challenging.

“Gaming specifically can be quite tiring. And also it’s a mental challenge because you’ve got line after line after line, and often they’re just not connected. One line isn’t connected to the next one, which isn’t connected to the next one.”

This disconnected delivery requires a different kind of acting stamina. Without the narrative flow of a drama or the contextual cues of a commercial, every line demands its own mental reset. The relationship between director and actor becomes critical.

“If the director doesn’t know the context, there’s no way they can explain it to the actor. There’s just no way.”

Edwards noted diplomatically that “some screen actors find it very difficult to work in gaming” — the skills don’t always transfer as smoothly as people assume, and the format’s unique demands can catch experienced performers off guard.


The Bottom Line: Be Brilliant

If there’s a single message running through Edwards’ wide-ranging perspective, it’s one he returned to repeatedly with the conviction of someone who hires voice actors every day: you’ve just got to be really, really good.

Not average. Not competent. Not passable. Good.

The market is there — booming, in fact, across gaming, film, corporate, e-learning, and beyond. Edwards personally paid out over £1.2 million to voice actors in the past year. The opportunities are vast, with tens of thousands of potential clients for every skilled voice actor on the planet.

But the competition has intensified. The talent pool has deepened. AI is handling some of the routine work. And clients, armed with more choice than ever, are gravitating toward the performers who bring genuine humanity, authenticity, and professionalism to every session.

“Get third-party perspective and ask them to be honest,” Edwards advised. “Say, ‘This audition I’ve done — is it actually any good?’ And then work on it.”

The future of voiceover, as Edwards sees it, isn’t about any single technology, trend, or market shift. It’s about the same thing it’s always been about: the quality of what you do when you step up to the microphone.

“It’s just down to hard work,” he said. “Pretty much.”


Hugh Edwards is the co-founder of Gravy for the Brain gravyforthebrain.com, the world’s largest voiceover training platform, and the founder of Off The Page, a production company specialising in casting and direction for film, gaming, and international projects. For information about training, events, and resources, visit Gravy for the Brain’s website.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.

TANYA RICH

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TANYA RICH — No Shortcuts

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Tanya Rich

Tanya is one of the UK’s most established and versatile female voiceover artists, with a career spanning over 40 years. She has voiced for hundreds of clients across the UK, Europe, the U.S., Australia, and the UAE.

While her signature style is a natural, non-heightened RP (Received Pronunciation), Tanya effortlessly switches to her native West Midlands accent when needed. Her vocal range covers everything from children to 40-somethings, with characters including fairies, witches, mothers, and mistresses.

A true pioneer in the field, Tanya was the first female voice used for IVR (on-hold messaging) in the UK in 1996, and remains one of Britain’s most in-demand IVR voices today. Her extensive portfolio includes TV and radio commercials, video games, apps, corporate explainers, e-learning content, and audio dramas—both comedic and dramatic. Her voice can even be heard in the lift at the BT Tower, on a major train line, and in a talking water cooler.

Tanya is also a seasoned jingle singer and performs as both the boss and alto of vocal trio The Bellefleurs.

She records from her fully equipped Studio Bricks XXL booth using Source Connect Pro, Cleanfeed, Zoom, Skype, Session Link, and more—all powered by a stable ethernet connection. Tanya is also happy to travel for in-studio sessions anywhere in the world.

http://www.tanyarich.co.uk

TANYA RICH — No Shortcuts

Punk Rock to Pro Voiceover: How Tanya Rich Spent 40 Years Proving That Talent Without Training Is a Recipe for Tears

One of the UK’s Most Experienced Voice Actors and Coaches on What It Really Takes, Why Shortcuts Fail, and the Punk Attitude Every Voice Actor Needs


 

In 1985, a young woman who’d been managing one of the UK’s most ferocious punk bands walked into Signal Radio in Stoke-on-Trent and asked if she could have a go at voiceover. Forty years later, Tanya Rich is one of the most experienced and outspoken voices in the British voiceover industry — a working voice actor, in-demand coach, and passionate advocate for doing things properly in a business where, as she sees it, far too many people are being set up to fail.

In a characteristically candid conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Rich shared the story of her extraordinary career path, her uncompromising philosophy on training, and the hard truths she believes every aspiring voice actor needs to hear. Here’s what she had to say.


From Punk Manager to Professional Voice: An Origin Story Like No Other

Tanya Rich’s route into voiceover doesn’t appear in any career guide.

Growing up surrounded by music and performance — her father worked at the BBC, her mother was a singer, actress, and session vocalist, and both parents were professional pianists — Rich was originally destined for drama school. Instead, she became the first female punk in Staffordshire, working at a record shop called Virgo Records in Stoke-on-Trent.

One day, a breathless stranger ran into the shop, sprinted back three miles to tell his bandmates he’d spotted a girl punk, and the whole group came racing up to meet her. The band was Discharge — who would go on to be credited with essentially inventing thrash metal.

“I said, ‘Hello, who are you then?'” Rich recalled. “They said, ‘We’re a band.’ I said, ‘What’s your name?’ They said, ‘Discharge.’ I said, ‘When’s your gigs?’ ‘We haven’t got any gigs.’ ‘Who’s your manager?’ ‘Haven’t got a manager.’ I said, ‘Right, I’ll manage you. Come on, let’s get cracking.'”

And that’s exactly what she did. Rich secured their record contract, got them support slots with The Clash (after an argument with Mick Jones), and persuaded the management teams of bands like the Ruts and Sham 69 to take notice. Her mother, meanwhile, was heartbroken that drama school had been abandoned.

Rich supported herself by working bar shifts and doing session singing — following in her mother’s footsteps — until 1985, when she walked into that radio station and everything changed.

The writer in the production department turned out to be someone who’d interviewed her during the band days for a fanzine called Zigzag. He let her have a go. The producer sat her down, gave her a script, and she nailed it in 30 seconds.

“They just went, ‘Have you done this before?’ And I went, ‘No.’ ‘But you’ve just done that in 30 seconds.’ I went, ‘Have I? Okay then.'”

She’s quick to note it wouldn’t have been a perfect read by a long shot — but it was good enough. They took her on, trained her up, and, as she puts it, the rest is history.


The Punk Attitude: Why Toughness Still Matters

If managing Discharge seems like an unlikely preparation for a voiceover career, Rich would disagree. The skills transfer more directly than you might think.

“You have to be tough, you have to be strict, but you have to be direct,” she said. “And so when I was on the road, I was one of four female voices in the UK touring the country.”

In those early days, the obstacles for women in voiceover were stark. Some producers flatly refused to use female voices. Others made women cry in sessions. For Rich, raised on punk’s confrontational energy, that kind of resistance was simply a challenge to be met head-on.

She told the story of one particular producer at Radio City who was notorious for not liking female voices. His greeting was blunt: “If you’re shit, I’ll tell you. If you’re not, get your diary out.”

“I said, ‘I’ll be getting my diary out.’ He said, ‘Yeah, we’ll see.'”

What followed was a gauntlet. Multiple scripts, four different producers watching, every style thrown at her. Rich was dripping with sweat, her heart pounding so hard she could hear it in her headphones. But on the outside? Pure punk sneer.

“At the end of it, he said, ‘Come into my office.’ And honestly my heart was going like this, but on the outside I was like, ‘Yeah, what?’ And he said, ‘Get your diary out.’ He booked me every month.”

They became great friends. But the lesson stuck: in voiceover, as in punk, you’ve got to be tough, persuasive, and willing to prove yourself when someone tries to shut the door.


The Old Days vs. Now: What’s Really Changed

With 40 years in the industry, Rich has watched voiceover transform from a small, intensely demanding craft into something almost unrecognisable — and she has strong opinions about what’s been gained and what’s been lost.

Then: Trial by Fire

“Back in the olden days, you had to be really bloody good,” Rich said flatly.

Sessions meant travelling to radio stations or studios, being handed a pile of scripts you’d never seen before, and sight-reading them to time in an hour-long session. You might be working solo, or paired with another voice — and you learned as much from the experienced hands around you as from any formal training.

The technical demands were unforgiving. Recording to tape meant that any mistake — any misplaced breath, stumble, or fluff — required the engineer to physically splice the tape with a razor blade. Voice actors who couldn’t control their breathing didn’t last.

“If you couldn’t breathe, bye bye,” Rich said. “So you had to be very good at it.”

The pace was relentless too. A touring voice actor might start in Newcastle on a Monday morning, work across to Sunderland, then travel down the country hitting stations along the way. Timing, stamina, and the ability to deliver under pressure weren’t optional — they were the minimum requirement.

Now: Anyone Can Hang a Shingle

The democratisation of voiceover technology — the end of ISDN, the rise of home studios, the proliferation of online casting — has opened the door to vastly more people calling themselves voice actors. Rich sees this as a double-edged sword.

“If you had ISDN in the old days, you were a pro voice. Now anybody can say they’re a voice,” she observed. “People think there’s loads of voiceovers. There are more than when I was starting out, but there certainly aren’t as many proper pro voiceovers as people think there are.”

The core issue, as Rich sees it, isn’t that more people want to do voiceover — it’s that too many enter the industry without the foundation to sustain a career. And the infrastructure that should be protecting them is, in many cases, doing the opposite.


The Shiny Reel Problem: Why Shortcuts Lead to Tears

Rich reserves her sharpest criticism for what she calls the “shiny showreel” pipeline — studios and companies that take money from aspiring voice actors, coach them through a handful of scripts, record a polished demo reel, and send them on their way with a cheerful “Good luck with your new career.”

“They tell them how to say things, give them national brands, give them a little bit of coaching, tell them how to do everything, and say, ‘There’s your shiny voice reel. Good luck. Bye,'” Rich explained. “And the person goes away with this shiny showreel and tries to get work.”

The problem emerges the moment that person actually books a job.

“The client says, ‘I want you to replicate voice 3 on your reel.’ You don’t know how you did it. You’ve been told how to say that. You haven’t got a clue about studio etiquette, how to deal with multiple directors, how to keep your cool, how to say ‘Sure, take 29, no problem’ and never let your feelings show.”

Rich has witnessed the consequences firsthand — sitting in sessions where inexperienced voice actors, booked off impressive-sounding reels, have crumbled under the pressure.

“I’ve watched people cry. I’ve watched guys cry in a session. It’s horrible. And that’s because they think it’s easy.”

Her message is unequivocal: there are no shortcuts. A demo reel should be the culmination of training and preparation, not the starting point. If you can’t deliver everything on your reel on demand, in a live session, under direction, with clients watching — you’re not ready to have one.


The Richcraft Philosophy: Confident, Not Comfortable

Rich’s coaching practice, Richcraft, operates on a fundamentally different model from the quick-reel factories she criticises. Students must go through extensive training and jump through professional hoops before they’re declared “reel ready.”

“One of the most joyous things for me is when I say to a student, ‘You are ready to make your reel,’ and they’re like, ‘Yes!'” she said. “And I tell you what, they really are ready. All my graduates can deliver what they say they will deliver, and more. And they are working as voice actors more or less every day.”

The Holy Trinity of Voiceover

At the heart of Rich’s teaching are three concepts she calls the “holy trinity of voiceover”: subtlety, nuance, and pause.

“If they can’t understand that, we have a problem,” she said simply.

Combined with proper breath control (“I teach a method I call Arse Breathing — it’s very useful”), studio etiquette, sight-reading skills, and the ability to deliver scripts from top to bottom without line-by-line prompting, these fundamentals form the foundation everything else is built on.

Firm, Fair, and Honest

Rich’s coaching style is direct — shaped, perhaps, by decades of punk gigs and demanding producers. She won’t tell a student something is wonderful if it isn’t. But she won’t demolish them either.

“I won’t tell somebody that what they’ve just done is wonderful if it isn’t. But what I won’t do is say, ‘That was terrible.’ What I’ll say is, ‘Okay, but you missed a word there,’ or ‘Do you think you would say that like that?'”

She calls the alternative approach “the Kumbaya school of voicing” — an industry-wide tendency toward excessive niceness that, while well-intentioned, ultimately does aspiring voice actors a disservice.

“People are so nice to each other that nobody actually often tells the truth,” she observed. “The truth doesn’t have to be horrible. It can be served in a velvet glove. But you need criticism to know how to improve.”

Finding Each Student’s Path

Rather than forcing everyone down the same route, Rich identifies where each student’s natural strengths lie — and builds from there.

“Sometimes I get people and they’re natural commercial voices and we start with that,” she said. “Other times I might say, ‘I know you want to do commercials, but you’re finding them tough going. Let’s keep the stabilisers on. Get you really working as a corporate or explainer voice. Get your showreel ready. Get some real-world experience. Then come back and we’ll start working on commercials.'”

She shared the story of one student who arrived nervous and shy, wanting to do commercial work. On a whim, Rich suggested they try some acting and drama work. “Oh my goodness. He’s like a whole new voice. He’s really great, and he didn’t even think he could do that.”

The key, she says, is always pushing students beyond their comfort zone — but never forcing them somewhere they can’t go. “I always want people to push themselves. If I see something, I will always try to get everyone to do the best they can.”


The RP Question: How Vocal Trends Have Shifted

Rich has lived through the entire arc of vocal trends in UK advertising — from the polished RP dominance of the 1980s and 90s to today’s appetite for regional authenticity.

“In the 80s and 90s, it was all very, ‘New carpet, Bev,'” she said, affecting a clipped RP delivery. “Now it would be, ‘New carpet, Bev'” — warmer, more conversational, more real.

As someone from the West Midlands with a versatile accent range (courtesy of an RP-trained actress mother and Black Country roots), Rich has benefited from this shift. She now does significant work in West Midlands and Black Country accents — though she notes with amusement that clients sometimes don’t quite know what they’re asking for.

“They think they want Black Country until they hear it. And then they go, ‘Oh, that’s horrible.'”

The comedy extends to regional specifics. When a script calls for a Wolverhampton reference, Rich will deliver an authentic Black Country pronunciation — and watch the client’s face change. The lesson for voice actors and clients alike: native accents are authentic by definition, and authenticity sometimes sounds different from what people imagine.

Anthony Rudd raised an important point about why getting regional accents right matters: “You’ve got to respect those accents, because if you’re going to do it to gain the trust of the audience that lives there, it’s got to be right. Otherwise the opposite happens.”

Rich agreed — and extended the principle to celebrity voiceover casting, noting that a famous face doesn’t guarantee a good voice. “You use a famous voice who might be a brilliant comedian. Give them a voiceover and you suddenly realise, ‘Oh dear, they’ve got really bad sinuses.’ Or they’re a footballer that looks gorgeous but has a voice of a very strange person.”


Queen of the Phone: The Art of IVR

Among Rich’s many specialisms, one stands out as particularly unglamorous — and particularly important: telephone messaging and IVR (Interactive Voice Response) systems.

Rich made her first on-hold message in 1996, for what was then the only on-hold company in the country. The timing was memorable: she recorded the session, climbed back down the stairs, went straight to hospital, and had a baby.

“That’s me,” she said simply.

Four decades in, Rich is passionate about a medium most people endure rather than enjoy. And she has zero patience for bad IVR — whether it’s poorly performed, AI-generated, or delivered with a hard-sell approach that ignores the listener’s experience.

“I care when I’m on that phone line. I genuinely care about that person,” she said. “I imagine how they might be reacting to what I’m saying, and it changes the dynamic of what you do as a voice. It’s very different.”

Her pet peeves are specific and deeply felt. Sing-song delivery: “If you’re looking for this… Stop it. None of my students do that because they’re not allowed to.” Sentences that drop off at the end. Voices that sound bored or disengaged. Messages where you can feel the voice actor thinking about the £5 fee rather than the person listening.

“When you’re on hold and you’ve got something like, ‘You’re cool. It’s important to us. Please hold’ — and you can feel they’re just looking at their phone going, ‘Oh, this is boring, but I’m earning a fiver.'”

For voice actors considering IVR work, Rich’s message is that it’s a genuine art form that demands empathy, control, and the same performance skills as any other genre. Done well, it’s steady, reliable work. Done badly, it’s an insult to the listener — and, in Rich’s view, there’s no excuse for it.


Working Across Borders: The Joys and Hazards of International Production

Rich’s career has taken her around the world — from sessions in Dubai to regular work with American clients to a memorable stint living in Holland. Working across cultures and time zones brings its own unique challenges, particularly when it comes to direction from non-native English speakers.

She shared a particularly entertaining story from a session with Dutch clients. After delivering her read, the producers questioned whether she was actually English — because her natural stress patterns didn’t match how Dutch speakers pronounce English.

“They said, ‘We have on the phone our colleague in London and you’re going to speak to him.’ So they put me through and he said, ‘They don’t think you’re English.’ I said, ‘I know, but I am English.’ ‘Hello? Yeah, she’s English.'”

The penny dropped when Rich realised they wanted her to place the stresses where Dutch speakers would — not where a native English speaker naturally would.

Working with Italian producers brings its own comedy: “‘I will be speaking Italian, but I promise you I am not speaking about you in a bad way.’ And I go, ‘That’s okay, I speak Spanish quite well, and it’s a bit similar, so if you are, I will know.'”

For late-night sessions with West Coast American clients, Rich simply adjusts her schedule — coaching all day, grabbing a quick nap, and waking up fresh for a 10pm recording. “You just have to be available,” she said. The flexibility of voiceover is one of its great advantages — if you’re disciplined enough to manage it.


What Surprises Rich About New Directors

One of the more revealing moments in the conversation came when Rich described a phenomenon she encounters regularly with new directors and production teams.

“I do a read and there’s complete silence. And then they go, ‘Oh, well, that was fantastic. Gosh.’ And all I can think is, who the bloody hell are you working with that you think what I’ve done is fantastic? Because that’s my job.”

It’s not false modesty. Rich’s point is that professional-quality performance should be the norm, not the exception. When directors are visibly astonished by a competent read, it tells her something troubling about the general standard they’ve been encountering.

“All voices should be able to do what I’ve just done. I love the fact you’re telling me I’m marvellous. Yes, great. But this should be the norm, and it used to be the norm.”

Margaret Ashley added a related observation: sometimes a client books a voice actor for an hour, the job is done in two minutes, and the client is left baffled by how much time remains. “They go, ‘Oh, well, we’ve got you for an hour.’ And I’m thinking, you’re happy with that — why are we still here?”

Rich recalled her own version: a session where she had to say “at Boots” so many times in so many ways that the phrase lost all meaning. “At Boots. At Boots. At Boots. What do you want from me? They wanted me there for the hour.”


The Common Pitfalls for New Voice Actors

Rich identified several traps that consistently catch aspiring voice actors:

Excessive niceness from coaches and peers. “One of the pitfalls is niceness. People make it out that it’s easy. It’s like a child giving you a drawing of a house with no windows, door, or chimney and the mother going, ‘Oh darling, you’re amazing. You should be in the Tate.’ I’m not that kind of person.”

Exaggeration and self-deception. “People say, ‘I’m a voice actor.’ What have you done? ‘Oh, I’ve done a hundred auditions.’ That’s great, but have you earned any money? Or they’ll say, ‘I’m a voice actor,’ but they’ve never actually been paid for it.”

The side hustle mentality. “This is our livelihood. This is my job. I need to put food on the table. I need to pay the electricity bill — which is huge, by the way.”

Claiming versatility without evidence. “Everybody says they’re versatile. They’re not. I hear showreels where all they’ve got is maybe one voice — if they’re lucky, two — with different words. No different timbre, no different tone, no different register. That’s not versatile. And they’ve been told it is.”

Taking the easy route. “If you take the easy option, I’m sorry to predict this — you’re going to fail.”


How Richcraft Works: The Path to Becoming Reel-Ready

For anyone interested in working with Rich, the entry point is the Richcraft website (richcraft.biz). The process is deliberately structured:

  • New voices must audition. Rich needs to hear what someone sounds like and assess whether she can develop them. “I have to listen to their voice and think, ‘Yeah, I can do something with you.'”
  • Experienced voices who aren’t working can come directly for coaching to update their style or address specific challenges — and many prefer to keep the arrangement private. “Often they don’t want people to know they’ve come to me, which is fine. I want them to work.”
  • A free monthly session called Audition Success is open to anyone — bring a script, potentially receive some coaching, and see how Rich works before committing.
  • Showreel feedback is available for those who’ve already made a reel and want an honest assessment.

Rich is supported by a team of coaches: Alicia King (“my hand-grown right-hand woman — a fabulous coach and great voice actor”), Bob Lawrence (writer, producer, director, and coach), and Greg Marsden (mentoring and studio sound). Between them, they offer coaching, mentoring, and the full range of support a developing voice actor needs.

The emphasis throughout is on substance over speed. Students progress at their own pace, building genuine skills before stepping into the market. And Rich maintains a relationship with her graduates long after they’ve launched.

“I really love my students. I am proud of them. I support them. I get really passionate on their behalf. I don’t just go, ‘Bye now. You’ve gone. Thanks for everything.'”


A Warning About the Coaching Marketplace

Rich echoed a concern raised across multiple episodes of Voice Acting Unplugged: the voiceover coaching market is awash with people who lack the credentials or experience to teach effectively.

“There are a lot of people on Facebook every single day trying to coach that are obviously not very experienced,” Anthony Rudd observed.

Rich agreed, adding that the proliferation of coaches claiming expertise in areas like the “natural read” — a style she’s been teaching and lecturing on for years — is particularly frustrating when those coaches don’t demonstrate their own abilities.

“I saw somebody the other day from over the pond doing a natural read course. I don’t know what this person sounds like, because even though they’ve got videos, I haven’t heard them do it. And I haven’t heard anybody in the studio doing it.”

Her advice: before committing to any coach, make sure they can “talk the talk and walk the walk — not just say they can.” Ask to hear their work. Ask to hear their students’ work. And be wary of anyone promising quick results or easy pathways into a craft that, done properly, demands time, dedication, and honest feedback.


The Tanya Rich Approach in a Nutshell

If there’s a single thread running through Rich’s 40-year career, it’s this: do it properly, or don’t do it at all.

From managing punk bands to touring the country as one of only four female voices on the circuit, from recording on-hold messages hours before giving birth to coaching hundreds of voice actors into sustainable careers, Rich has never taken the easy route — and she doesn’t believe anyone else should either.

Her standards are high because the industry demands it. Her honesty is direct because kindness without truth is just flattery. And her passion for the craft — for the breath control, the timing, the subtlety, nuance, and pause that separate professionals from pretenders — remains as fierce as ever.

“Don’t think there is a shortcut,” she said. “There isn’t. You have to know what you’re doing.”

Forty years in, the first female punk in Staffordshire is still proving it every day.


Tanya Rich is a British voice actor and coach with 40 years of experience in the voiceover industry. For information about coaching, mentoring, showreel production, and the free monthly Audition Success sessions, visit richcraft.biz. Her voice acting website and additional details can be found in the show notes of the Voice Acting Unplugged podcast.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.

JUSTIN SANDERS

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Justin Sanders

Justin Sanders is the Group Head of Production at Global, one of the world’s leading media and entertainment companies. He leads the team recognized as Campaign’s 2024 Audio Advertising Awards Production Team of the Year. Under his direction, the award-winning group has earned over 50 international accolades, including honors from Cannes Lions, the London International Awards (LIAs), and the New York Festivals.

https://www.linkedin.com/in/jusanders/

JUSTIN SANDERS - Unlock the Secrets of Radio Advertising

Inside the Radio Ad Machine: How Global’s Justin Sanders Sees the Future of Audio Advertising

The Group Head of Production at One of the World’s Biggest Media Companies on Dynamic Ads, the Rise of Audio, AI, and What He Really Wants From Voice Actors


 

Radio advertising was supposed to be dead by now. At least, that’s what the naysayers kept predicting. Instead, commercial radio recently posted one of its biggest audience shares ever, podcast listening is through the roof, and the appetite for audio content — and the advertising that funds it — shows no signs of slowing down.

Few people have a better vantage point on this evolution than Justin Sanders. As Group Head of Production at Global — one of the world’s leading media and entertainment groups — Sanders oversees a team of producers and engineers responsible for crafting national radio advertising across studios in London and Manchester. Over a 25-year career in post-production, he’s won an extraordinary list of industry awards, pioneered binaural sound design for advertising, and watched the medium transform from local radio spots turned around on a stopwatch to dynamically served, data-driven campaigns that can change in real time based on the weather, the traffic, and the price of a plane ticket.

In a revealing conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Sanders pulled back the curtain on what it’s really like on the client side of the glass — from how casting decisions are made to what AI can and can’t do, and what voice actors should understand about the fast-moving world of radio production. Here are the key takeaways.


From Tech Op to Group Head: A Career Built on Curiosity

Sanders’ path into audio production started the way many great careers do — with relentless curiosity and a willingness to be annoying.

“I started out as a tech op in radio, just covering a couple of weekends here and there in Nottingham,” he recalled. “I followed a guy called Alistair Round for a good few weeks, learning the trade, asking lots of questions. I absolutely probably drove him mad.”

But that persistence paid off. Sanders had always dabbled with audio at home — tapes, minidiscs, DJing — but had never really considered how voice, sound, and music work together as a craft. Once he saw it up close, he was hooked. And the team he’d pestered so thoroughly never forgot him: they offered him a job about a year later.

From there, Sanders worked his way up through the ranks — producer, producer-engineer, head of production, and now group head — accumulating 25 years of experience and an award cabinet that, by his own modest admission, reflects working with “some really amazing people.”

Among those accolades: one of the first binaural sound design awards at Cannes, for an immersive 3D audio adaptation of a Mills & Boon extract — created before audiobooks were even a mainstream phenomenon. (And yes, the story about nearly being arrested at Spanish customs is true: hydrophones, a binaural head in a box, gaffer tape, cable ties, and 32 condoms as waterproof microphone covers. As Sanders puts it, “You can imagine the look on Spanish customs.”)


The Golden Age of Audio: Why Radio Is Thriving

For anyone who assumed radio was a dying medium, Sanders has news: it’s never been stronger.

“The appetite for audio is forever growing,” he said. “You can see that by the listening figures. A lot of people dismissed radio a long time ago, and I think it’s forever getting bigger audiences, bigger numbers.”

The most recent Rajar figures confirm this — commercial radio has achieved one of its biggest audience shares in history. Podcast listening continues to surge. Digital listening is climbing. And the economics of attention are quietly tipping in audio’s favour.

Sanders points to a simple observation anyone can make on their morning commute: “You walk down the carriage and you see thousands upon thousands of pounds worth of audio equipment sat on somebody’s head. The new Apple headphones — 550 pounds? And people are consuming podcasts, radio, Spotify, whatever it may be.”

The fundamental advantage of radio, he argues, is that it’s a passive medium. You can listen while doing something else — driving, working, walking the dog. In an age where children watch TV while scrolling their phones (“They’re trying to take in two types of information at once and can’t be focusing on both — so they’re hearing what’s on the TV rather than viewing it”), audio’s ability to reach people during their daily lives is a massive competitive advantage.

For voice actors, the message is clear: the demand for audio content isn’t shrinking. It’s expanding. And with it, the opportunities to be heard.


The Speed of Radio: Turnaround Times That Would Make TV Weep

One of radio’s greatest strengths — and one of its greatest demands on voice talent — is speed.

Sanders shared several examples that illustrate just how fast the medium can move:

During COVID, supermarket messaging was changing constantly. “We were turning stuff around within an hour,” he said.

During the Olympics, his team had an engineer on standby with a voice actor literally on the line, ready to record the moment a British medal was confirmed. The ad would be up and live within the hour.

For a live TV show, audio stems would arrive overnight, and Sanders’ team would have an ad out first thing the next morning referencing what viewers had seen the night before.

“Turnaround times vary depending on the project,” Sanders explained. “If you’re really lucky, you might get a couple of weeks. But those are few and far between.”

For voice actors, the implication is significant. Radio production values flexibility and availability. The ability to deliver quality performances quickly — whether from a professional home studio or by coming into a facility at short notice — is a genuine competitive advantage.

As Margaret Ashley noted from her own experience: “I did my very first radio ad up in Newcastle for Metro Radio. I did the advert at lunchtime and it was on the radio at four o’clock.” Some things in radio never change.


Dynamic Advertising: The Future Is Already Here

Perhaps the most fascinating shift Sanders described is the rise of dynamic audio advertising — campaigns that change automatically based on real-time data.

“We can serve stuff dynamically via digital now,” he explained. “Based on the location of where somebody is, or the time of day.”

He gave a vivid example: a British Airways January sale campaign that adapted based on multiple variables. If the system knew a listener was on the M25 during morning rush hour, the ad could acknowledge the traffic-heavy commute. If the sale price changed that morning, the pricing element could be swapped out in real time. Weather conditions could influence the messaging too.

To make this work, the production team records all possible variations with the voice actor in advance — every price point, every scenario, every conditional element — so the pieces can be assembled dynamically as conditions change.

“It makes it a bit more personal for the listener,” Sanders said. “They can connect with it because it’s where they are. But you have to be quite subtle with it. If it’s raining, you don’t say, ‘It’s raining.’ You say, ‘The weather’s not great here — why not go to the cinema?’ People don’t want to be taught to suck eggs.”

When asked whether this could eventually extend to addressing individuals directly, Sanders was cautiously intrigued but realistic: “Data’s gold. But you don’t want to go too far because it can freak people out. If you were to shout out, ‘Anthony, what are you doing on the M25 at 10 o’clock at night?’ — that could worry you a little bit.”

For voice actors, dynamic advertising represents a growing opportunity — but also a shift in how sessions work. Instead of recording a single 30-second spot, you might be recording dozens of modular elements that can be mixed and matched programmatically. Versatility, consistency, and the ability to deliver clean, usable takes of variable content are increasingly valuable skills.


Casting From the Client Side: What Actually Matters

Sanders offered a rare and refreshingly honest look at how casting decisions are made from the production side — insights that every voice actor should hear.

The Explosion of Choice

“When you go back 15, 20 years, there was a really limited amount of voices available, and a limited amount of agents in London,” Sanders recalled. “Now there’s a different agency cropping up every other week. Some agents have got 120, 130 voices on their books.”

For casting directors, this abundance of choice is a double-edged sword. “As a casting director, you’ve almost got too much choice. And depending on how long you’ve got on a project — if it’s a really short turnaround, it can be more of a hindrance sometimes.”

Native Is Key

One word kept coming up in Sanders’ casting philosophy: native.

“I think native is really important at the moment,” he said. “I know it’s a word that’s bandied around quite a lot, but I think native is really important.” With so many voices available, buyers can afford to be specific — and authenticity of accent and regional identity matters more than ever.

It’s a Gut Feeling

When Sanders listens to demos or auditions, he’s not checking award lists or scrutinising CVs. “It amazes me sometimes you have pictures of people on voice sites — you’re listening based on a voice,” he noted.

Instead, casting comes down to instinct: “It’s almost a gut feeling. You’ll hear a little nuance in the voice and you’ll go, ‘That — we can get that out of her. She’s got it.'”

Relationships Matter

Sanders sources voices from a mix of agents, voice listing sites like voiceovers.co.uk, and established relationships built over years of working together. He doesn’t use pay-to-play sites.

“It’s like everything — you build relationships,” he said, citing his team’s ongoing working relationship with voice actor Jack Oddy as an example. “There’s a friendship there.” One of his engineers and Oddy have become regular collaborators, a dynamic that clearly benefits the work.

Awards? Not a Factor in Casting

When asked whether a voice actor’s awards influence casting decisions, Sanders was characteristically direct: “It’s not something I’m conscious of, if I’m honest.” What matters is what he hears, not what’s on the shelf.


In the Studio vs. Remote: The Ongoing Balancing Act

Like much of the industry, Sanders navigates the post-COVID reality of remote recording alongside the enduring benefits of in-person sessions. His preference? Get people in the room when possible.

“My preference, if I’m honest, is in-person, because there’s a lot of communication done face to face,” he said.

The dynamic in the studio is particularly valuable when clients or agency representatives are in the room. The engineer often becomes a translator between the client’s sometimes abstract direction and the voice actor’s performance.

“They’ll say something, and the direction probably doesn’t quite make sense sometimes,” Sanders explained. “The engineer has got an idea of how to reword it, or they can see by the voiceover artist’s eyes whether it’s gone in — like, ‘What on earth is light and shade?'”

That said, Sanders is pragmatic about the reality. Remote recording is essential for fast turnarounds, and many voice actors have invested properly in professional home setups since COVID. The duvet dens of 2020 have largely given way to treated booths and quality microphones.

“The people that are in it for the long term have invested in the equipment,” he observed. He also credited agents who were quick to help their artists get set up at home during lockdown, testing kit and adding samples to ensure quality standards were maintained.

Sanders’ team prefers to receive raw audio with everything left in — breaths, room tone, all of it. “I’d much rather have all the raw material and then work my own way,” he said. They have the tools and plugins to clean audio professionally, and starting with unprocessed recordings gives them the most flexibility.

For voice actors wondering what to send: leave it raw. Let the professionals do the post-production. And if you’re not far from London or Manchester, don’t be afraid to ask if you can come in. “We welcome them with open arms,” Sanders said.


The Manchester Renaissance

One notable shift Sanders highlighted is the growth of Manchester as a production hub. With the BBC’s move north, the expansion of MediaCityUK, and a growing number of TV companies relocating, Manchester now has a deep pool of voice talent that previously would have had to travel to London.

“There’s a lot more talent that probably would have always had to travel to London,” Sanders said. “Now there’s a lot more studios going up in Manchester as well.”

Global’s Manchester studio is increasingly doing in-person voice sessions, reflecting the city’s emergence as a genuine alternative to London for national-level production work. For voice actors based in the North of England, this represents a significant and growing opportunity.


AI in Radio Advertising: Useful for Basics, Useless for Emotion

Sanders’ perspective on AI in audio advertising is nuanced and, for voice actors, largely reassuring.

He acknowledges that AI-generated text-to-speech can handle basic messaging — and that it’s “the worst it’ll ever be,” meaning it will only improve. He’s also realistic about platforms like TikTok, where AI-generated voices are already ubiquitous and younger audiences don’t seem to mind.

But when it comes to the kind of work his team produces — emotional storytelling, brand campaigns, charity appeals — Sanders is clear about AI’s limitations.

“When you look at an ad where you want emotional connection — if you do something for the fire service or for an air ambulance and you’re telling somebody’s story — it can’t deliver the emotion,” he said.

He gave a particularly evocative example of something AI simply cannot replicate: “Sometimes in a recording, there’ll be a breath — the voice actor sees the line coming up, they take a breath, and you can hear the emotion in it. And you’d often leave it in, because just that space, that timed breath, allows the listener to consider what’s going on. You can’t replicate that.”

Sanders believes the future of AI in advertising will ultimately be determined by audiences. “If no one objects — if no one’s going to complain that it doesn’t sound real, or that they’re being insulted by something artificial — then it will adapt and improve. But if the appetite isn’t there from consumers, it will die in that respect.”

His prediction for where AI will settle: basic messaging, informational content, and the kind of functional audio that doesn’t require emotional depth. The creative, performance-driven work that makes great advertising? That stays human.

For voice actors worried about being replaced, Sanders’ advice is not to panic — but to lean into what makes human performance irreplaceable: “I think it’s about performance, like everything. It’s about working with the engineer. We all contribute towards projects.”


The Craft of Radio Production: More Than Meets the Ear

One of the most illuminating parts of the conversation was Sanders’ description of what a radio producer actually does — a role that’s far more multifaceted than most people realise.

“As an audio producer, you do so many elements of it,” he explained. “You’ll be casting it. You’ll be doing pre-production. You’ll be directing the session. You’ll be doing the post mix. And often looking after clients as well.”

He recalled his early days: “When I first started, I used to think, how the hell do you do it all? Timing things on a stopwatch while balancing eight clients speaking in the background, while trying to listen to a take, and then mixing the whole thing as well.”

The creative process typically starts with Global’s team of eight national copywriters, who craft scripts from client briefs. (“They’re a really, really clever team — beautiful, amazing writers.”) Those scripts then go through client feedback, legal review, and compliance before reaching the production team.

“And then the client often gets hold of it and destroys it,” Sanders added with a laugh. “Not always.”

From there, it’s the producer’s job to bring it to life — casting the right voice, directing the performance, selecting music from production libraries, and mixing the final piece. It’s a role that combines technical skill with creative judgment, and Sanders clearly loves it.

“You get given something in two-dimensional form on a piece of paper, and then you get to create something — you get to craft something that people can experience.”


What Voice Actors Should Take Away

For voice actors listening to Sanders’ insights, several actionable themes emerge:

Performance is everything. The shift from “voice work” to “voice acting” is real, even in advertising. Sanders explicitly noted that the industry is “probably getting more into a voice acting position — it’s more of a performance than a straight narrative.” Invest in your acting skills, not just your vocal quality.

Native and authentic beats polished and generic. With the explosion of available voices, buyers can — and do — seek out genuine regional accents and authentic deliveries. If your natural voice has character, lean into it.

Speed and flexibility are competitive advantages. Radio moves fast. Being available, responsive, and able to deliver quality work on tight turnarounds will keep you on producers’ shortlists.

Invest in your home studio properly. The duvet-den era is over. Producers like Sanders prefer raw audio they can work with, but the source material needs to be clean. A proper acoustic setup and good microphone are non-negotiable for serious voice actors.

Relationships are built in person. Sanders’ preference for in-studio sessions isn’t just about audio quality — it’s about the human connection that builds lasting working relationships. If you can get into a London or Manchester studio occasionally, do it.

Two takes, not three. Though Sanders didn’t specify a number, his preference for raw, complete session recordings suggests that giving the production team material to work with is more valuable than over-polishing your submissions. And as Brad Shaw noted in a previous episode of the podcast, three takes can feel like a burden to those doing the listening.

Don’t worry about photos or awards on your profile. Sanders casts with his ears, not his eyes. “It amazes me sometimes you have pictures of people on voice sites — you’re listening based on a voice.” Let your demo reel do the talking.


The Big Picture: Audio Is Growing, and Human Voices Still Matter

If there’s a single overarching message from Justin Sanders’ perspective, it’s one of cautious optimism. Radio isn’t dying — it’s evolving. Audio consumption is booming. Dynamic advertising is creating new opportunities. And while AI will inevitably handle some of the basic, functional end of the market, the creative, emotional, human core of audio advertising remains firmly in the hands of real people.

“It doesn’t always need a massive budget to make a great piece of audio,” Sanders said. “It’s a myth. It’s down to a great engineer, a great voice, and a great writer.”

For voice actors willing to invest in their craft, build genuine relationships, and show up ready to perform, the future of radio advertising looks very much alive.


Justin Sanders is the Group Head of Production at Global, overseeing national advertising production across studios in London and Manchester. Global is one of the world’s leading media and entertainment groups.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.

Brad Shaw – A Journey Through Wonderland

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BRAD SHAW - A Journey through Wonderland

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Brad Shaw

Brad Shaw is an award-winning London-based voice actor and the founder of WonderlandVO.com, a dynamic voiceover training community. With over two decades of experience, Brad’s versatile talent spans video games, audio dramas, commercials, narration, and beyond. A Mountview Theatre School graduate, he spent 25 years as a working actor before fully immersing himself in the world of voiceover.

Known for his authoritative, empathetic, intelligent, and charismatic voice—described as rich and warm—Brad continues to shape a distinguished career. Recent highlights include voicing all the non-human Hexwraiths in Warhammer: Age of Sigmar – Realms of Ruin, where he also served as the London accent vocal coach. He has portrayed a range of Doctor Who characters for Big Finish Productions and voiced the current radio campaign for London’s War of The Worlds Immersive experience, capturing the intensity and urgency of the original broadcasts.

Brad was nominated for a One Voice Award for his compelling performance of H.P. Lovecraft’s Dagon for The Cryopod Tapes. While frequently recording in top studios, he also works from his award-winning home setup in West London—his Studiobricks booth, which earned The Voiceover Network’s Home Studio of the Year award in 2022.

BRAD SHAW - A Journey through Wonderland

From Cancer Diagnosis to Community Builder: How Brad Shaw Created One of Voiceover’s Most Beloved Training Communities

Actor, Producer, and Charity Fundraiser Brad Shaw on Building Wonderland VO, the Power of Community, and What It Really Takes to Survive in the Voice Acting Industry


 

Some of the most meaningful things in life are born from the hardest moments. For Brad Shaw — actor, voiceover entrepreneur, charity fundraiser, and winner of the 2024 One Voice Inspiration Award — a stage three melanoma diagnosis during the first weeks of lockdown became the unlikely catalyst for one of the voiceover industry’s most beloved communities.

In a candid and often moving conversation on Voice Acting Unplugged with hosts Margaret Ashley and Anthony Rudd, Shaw shared the story behind Wonderland VO, the lessons he’s learned from both sides of the casting table, and the advice he’d give to anyone trying to build a career in voice acting. Here’s what he had to say.


When Life Falls Apart, Build Something Beautiful

At the start of 2020, Brad Shaw was returning to voiceover after a year spent working in a new role across Europe. The timing couldn’t have been worse. Just as the pandemic locked down the world, Shaw was diagnosed with stage three melanoma.

Facing monthly immunotherapy infusions at the Royal Marsden Hospital during lockdown, Shaw knew he needed something to keep his spirits up — a steady stream of positivity fired his way. So he came up with an idea that was equal parts creative, communal, and charitable.

He took a public domain book — Alice in Wonderland — split it into 159 one-minute chunks, and put out a call to the voiceover community: record one minute, donate something to the National Health Service, and he’d assemble the whole thing.

What he didn’t anticipate was the timing. With theatres dark and productions shuttered, some of the UK’s most celebrated actors suddenly had open calendars — and open hearts.

“I got a phone call one day from Juliet Stevenson, the actress, saying, ‘I love this, I love this, what can I do to help? I’ve got an open address book — who do you want?'” Shaw recalled. Dame Harriet Walter came on board. Griff Rhys Jones recorded a segment. And then came a call from one of Shaw’s comedy heroes.

“Michael Palin rang me up and said, ‘Look, I love your project. I’d really love to do it, but I don’t have a studio. It’s going to sound terrible.’ And I thought, this is Michael Palin. You could fart into a paper bag and I’d be happy with it.”

In the end, 15 or 16 celebrities contributed to the project, alongside dozens of voice actors from across the community. Every day, Shaw received another beautiful one-minute nugget of voice, accompanied by words of encouragement. It got him through.


Lightning Strikes Twice — And So Does the Community

But Shaw’s health battles weren’t over. After clearing the melanoma, he was diagnosed with prostate cancer. After surgery for that, the melanoma returned — “with a vengeance,” as he put it. An axillary dissection operation followed, the same procedure many breast cancer patients undergo, to remove cancerous lymph nodes. Five of the six lymph nodes removed were cancerous.

Needing to be cheered up again, Shaw did the only thing that made sense: he launched a sequel. Alice Through the Looking Glass followed the same format — community-recorded, charity-driven, and profoundly uplifting.

“I started it with the fear that this time it wouldn’t be a joy — it would be a chore,” Shaw admitted. “But of course it wasn’t a chore, because by this time a lot of our community had got to know each other.”

Those two projects — born from illness, sustained by generosity — planted the seeds for something lasting.


The Birth of Wonderland VO

During the first lockdown, a friend’s training company had been running a Thursday afternoon marketing session — half an hour to an hour each week that kept the voiceover community connected. When it stopped without warning, Shaw felt the absence immediately.

“I thought, I really want to continue doing this Thursday afternoon thing where we all get together and somebody great comes along,” he said.

Four years later, Wonderland VO is still going — virtually every Thursday, with two alternating formats:

  • Script Workouts featuring guest directors who guide attendees through real scripts and performance techniques
  • Marketing Hours with coaches offering practical business and marketing sessions

The model is elegantly simple and mutually beneficial. Coaches and directors appear for free because they get access to Wonderland’s database of working voice actors, allowing them to promote their courses, workshops, and one-to-one coaching. In return, Shaw can offer these sessions to his community at virtually no cost.

“It’s always been a very fair exchange,” Shaw explained. “But it also means that I can offer that out for virtually nothing. And it’s become a really good, valuable resource.”

Beyond the weekly sessions, Wonderland has expanded to include three-hour workshops and, coming up, a five-session improv workout focused on character creation for voiceover.


Community First, Always

If there’s a single thread running through everything Shaw has built, it’s community. Wonderland VO isn’t a training academy. It isn’t trying to compete with established companies that specialise in newcomers. It’s something different — a gathering place for working voice actors and those who’ve already taken their first steps into the industry.

“One thing that we don’t cater for is complete newcomers,” Shaw clarified. “There are other companies out there — your Gravys and your Voiceover Networks — whose bread and butter is newcomers to the industry. We basically take anybody who’s already had a little bit of coaching, has got a demo already, has got a website — has done something on their path to becoming a voiceover.”

What Wonderland does offer is something harder to find: genuine belonging.

“All of this came out of giving me support when I was in need,” Shaw said. “And so the whole thing is about the community — a community of like-minded people.”

He’s quick to point out what makes the voiceover industry uniquely suited to this kind of communal spirit: “There are very, very few of us who are competitors to anybody else, because we’re all individuals. The industry is one of the most supportive — having been a jobbing actor for many years and a producer, it’s very different from all of that.”

The monthly Wonderland Socials have become legendary in their own right — sprawling, energetic online gatherings where voice actors from the UK, America, Canada, and even Australia come together to connect, laugh, and support each other. Great things have come from those socials too, with directors hearing voices and immediately sending casting opportunities.

Shaw keeps one firm rule to preserve the warm atmosphere: no politics or religion. “The great debate, sensible debate, is great,” he acknowledged. “But the Wonderland Social isn’t the place for it.”


Lessons From the Other Side of the Glass

Shaw’s career has taken him through nearly every corner of the entertainment world — from jobbing actor to corporate event host, from gaming industry marketing executive to shopping channel voiceover artist, from theatre producer to voiceover casting director. That breadth of experience gives him a uniquely rounded perspective.

His recent foray into casting a video game proved particularly illuminating. Working with casting director Emily Jardine and using friend Amrit Sandhu’s garden studio as a base, Shaw found himself on the receiving end of 150 self-tape auditions — an experience that shifted his understanding of the casting process.

“You’re willing people to do something bad so they can be put out of the pile,” he confessed. “We’re always sitting on our side thinking, ‘I wonder if they’ve listened.’ But you go to the other side and you go, ‘Oh my God, I’ve got so many. How am I going to get through these?'”

The process revealed several practical truths about auditioning:

On the number of takes: “Putting in three quite often annoys the people casting, because it might sound like one more take to us, but it’s a third more work for them. I would say two’s enough.”

On what those two takes should be: “Do one which follows the brief exactly, and then do one that takes it somewhere else they might not have thought about.”

On that magic moment of recognition: When actress Anna Cass auditioned, all three decision-makers looked at each other simultaneously and knew. “Yeah. Yeah.” Sometimes the voice simply matches what you had in your head.

On why most rejections aren’t personal: “We’re so insecure as actors. It’s so often not because you did badly. It’s almost always because you just weren’t right for that particular character.”

On when CVs matter: Not at first. “I want to know that they can do the job first.” Résumés and training history come into play only after the initial selection.


The New Mentoring Service: A Bloody Good Talking To (With Empathy)

One of Shaw’s newest initiatives is a mentoring service, born from his observation that many talented younger voice actors struggle with the emotional demands of the industry.

“I know a lot of younger people in this industry who are very, very talented but haven’t yet learned how to cope with this being the rejection business,” he said. “There are a lot of people now who are quite fragile from a mental health point of view.”

His approach to mentoring is refreshingly honest. He calls it “a bloody good talking to, but with empathy.”

“Quite often people just want to be able to talk and talk through something they’ve got stuck with, or an area they’re at in their life that they just need to talk through,” he explained. “And often, as a mentor, you don’t need to say anything. You just listen.”

That emphasis on listening is central to Shaw’s philosophy — and, he notes, surprisingly rare: “How many times have you been in a conversation where the phrase applies: are you listening, or are you waiting to talk? Those people who haven’t listened to a word you’ve said because they’ve got a better story they’ve just been lining up.”


A Career Built on Doing Everything

Shaw’s path to voiceover was anything but direct, and he believes every twist and turn contributed to where he is today.

He spent years in entertainment marketing, working at a high level in the gaming industry long before voice acting was a significant part of games. (“World’s greatest procrastination technique,” he says of gaming.) He recalls the day he walked into Virgin Interactive Entertainment’s office to find the entire company — all 50 employees — locked in a networked game of Doom.

As a jobbing actor, Shaw was the opposite of precious about the work. “I wanted to earn a living, so I would do anything. A murder mystery one day, a bit of fringe theatre the next, compering a corporate It’s a Knockout on a field somewhere the following day, a corporate auction another day, making short films, corporate role plays…”

Then came four years voicing infomercials for a Dutch shopping channel expanding into the UK market. They bought him a microphone — a Rode NT2 that he still uses today — an audio interface, and told him to sort out his room. Over four years, he learned to record to time, edit quickly, and deliver with the relentless energy of a shopping presenter: “Not only that, you can buy one, get one free, and you get a free chopper, and you get a free pickling jar!”

When Shaw returned to voiceover in 2020, that entire style had vanished. “The only person still making a living out of that sort of voice was Peter Dixon,” he laughed. “It was literally like restarting from the beginning.”


Advice for Newcomers: The Five-Year Game Plan

For anyone considering a career in voice acting, Shaw’s advice is practical, unvarnished, and refreshingly free of false promises.

Be realistic about the timeline. “It’s a minimum five-year game plan. You ain’t gonna be very well known as a voice actor this time in six months. Forget all of that.”

You have to really, really want it. “If you just think this is something, you know, your aunt said you had a good voice and you thought, ‘Yeah, I have, but I’ve got a load of other things I want to do’ — then this ain’t for you.”

Understand the numbers. “Only 5 percent of working voice actors are making a full-time living out of it.” And be honest with yourself about where you stand: “Virtually anybody saying ‘I’m doing this, I’m doing that’ — divide by half, because we’d like to big ourselves up.”

Coaching, coaching, coaching. Find someone you genuinely empathize with and get on with, because they’ll hold your hand through the difficult stretches.

Never stop learning. Shaw points to his ex-partner Rosie, who’s been in musical theatre for 55 years and still sees the same singing teacher she’s worked with for 45 years. “They teach each other now. Joy’s 90, Rosie’s 71. They’re amazing people, and they’re very much of the opinion that you carry on learning.”

Remember: you’re a storyteller. “People say, ‘I’m only going to be doing corporates and e-learning.’ I’m sorry — we’re still storytellers. Whatever genre you’re in, you need to be able to convincingly tell that story.”

Explore your instrument. Through Wonderland’s vocal clinics with Karen Esposito — an NHS voice and speech therapist who also works in voiceover — Shaw encourages voice actors to understand what their voice can truly do. “A lot of people find a comfortable place in the middle and there they stay for their entire career. Have you tried pushing for what your range is?”

Get involved. Even an amateur dramatics group, an improv class, or a local storytelling night — anything that gets you talking, builds confidence, and lets you explore your voice.


Looking Forward: Resilience, People, and the Three Ks

When asked about the future of the industry, Shaw offered a balanced perspective. The last couple of years haven’t been easy for many voice actors, and he doesn’t believe the industry will return to exactly how it was.

“Production companies aren’t stupid. They’ve realised they can get the same result without spending so much money,” he acknowledged. Remote recording is here to stay for most work, though live studio sessions will persist for bigger projects. Some voice actors have started coming back to in-person work simply because booth life can be lonely.

But Shaw is cautiously optimistic. “I think it is coming back. Not always in the same way. The ones that survive, like any industry — the ones with the resilience, the ones that keep improving themselves, keep getting involved with people.”

For his own part, Shaw plans to continue growing Wonderland, expanding the mentoring service, and taking on projects that excite him. He lives by an old industry maxim — the three Ks (and a C): Cash, Kudos, or Kicks.

“Unless it’s paying you really good money, doing something really good for your career, or it’s just something you get off on — why do the job?” he said. “But that old adage still holds: if you don’t know where you’re going, there’s no way you’re going to get there.”


Finding Your People

If there’s one overarching message from Brad Shaw’s story, it’s that voiceover isn’t just about the voice. It’s about people — the community that rallies around you when you’re ill, the fellow actors who become friends and collaborators, the coaches who hold your hand, and the tribe that celebrates your wins and cushions your falls.

Wonderland VO exists because one man, facing his mortality, asked a community for help — and they showed up. Four years later, they’re still showing up every Thursday.

“It’s become a little bit of a gang,” Shaw said simply. “And people come and go, and new people come in. But yeah.”

Sometimes the most powerful thing you can build in a lonely industry is a place where people feel they belong.


For more information about Wonderland VO, including weekly sessions, workshops, and the new mentoring service, visit wonderlandvo.com. Brad Shaw’s details can also be found in the show notes of the Voice Acting Unplugged podcast.

This blog post is based on an episode of Voice Acting Unplugged, hosted by Margaret Ashley and Anthony Rudd.

Join Margaret & Anthony next time on Voice Acting Unplugged.